Graphic Texture problems
#11
Hmm ok, this question is a bit off topic but, is this emulator still in development? Do the people who made the emulator plan to make mipmapping able to be emulated in hardware mode in the future?
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#12
The Ratchet and Clank games use MIP mapping which is a feature that isn't in the hardware renderer. Your CPU is pretty good and it should be able to run most games. Make sure you are using the recommended speedhacks along with mtVU. If you need a boost in Ratchet and Clank you can try the EE cyclerate speedhack.
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#13
Ok great, Thanks for the help guys.
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#14
(01-06-2014, 09:13 PM)lilwaff1991 Wrote: Hmm ok, this question is a bit off topic but, is this emulator still in development? Do the people who made the emulator plan to make mipmapping able to be emulated in hardware mode in the future?

maybe.
but it would need a major rewrite of gsdx. so, it won't happen soon ...
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#15
For me, best setup for R&C

Extra rendering threads to 3. EE cycle rate hack to 3. MTVU. Other default speedhacks. No vu stealing.

On my FX6300 I get ~55-60 FPS
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Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
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