Graphic's for audio?
#1
Hey guys! My name is Baconside and I need some quick help. So far I have looked at multi-able thread posts on graphical and audio slow-downs and how to fix them, but so far from what I have tried it doesn't work.

What I have tried to try and make the game "Destroy all Humans!" work:
Edited GSdx for skipdraw of 3, resulting in fixed graphics but slow audio, which also slows down actions.
Default: Graphical and audio lag and issues.
Edited to GSdx 10 Hardware ssse3 0.1.16, No notable difference. (I actually have Dx 11 but I saw no option for it, perhaps I dont have it?)
My speedhacks are:
   
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#2
What are your pc specs?

destroy all humans is rather heavy game to emulate and not with out its issues last i checked...
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#3
(01-14-2015, 02:11 AM)tsunami2311 Wrote: What are your pc specs?

destroy all humans is rather heavy game to emulate and not with out its issues last i checked...

Ah, Windows 7 Home Premuim and using Intel (HD) family... graphics? Also Intel Pentium ® with dual cores. Sorry, not completely tech savy.
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#4
your pc probably won't be able to handle it then
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
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#5
Update: I got the audio to work with turbo! But, F9 makes the graphics work, which pervents the audio and good framerate. So, I supose I should just work with these bad graphics? The turbo is at 3.
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#6
post the emu log it will atlest tell use what you have
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#7
PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 4043 MB
CPU name = Intel® Pentium® CPU B940 @ 2.00GHz
Vendor/Model = GenuineIntel (stepping 07)
CPU speed = 1.994 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 0dbae39f
x86EFlags = 28100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-ssse3-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\lilypad-r5875.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 284ms)

Also, Second update, sorry: Turbo works rather well, its playable! But I still would try to find a fix for the graphics, which is much alike this thread: http://forums.pcsx2.net/Thread-Destroy-A...cal-issues

Anyways, OF course, the turbo speeds up cut-scenes A LOT but, a small sacrifice.
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#8
your probably better off playing the game on your ps2 that pc really wont cut it
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