Ok, I'm bashing my head in trying to figure out whats going wrong. Before I go into the problem I will go over the settings
I am using 0.9.7 build 3898
My OS is Windows 7 64 bit
Lilly Pad 0.10.0 3898
Controller being used Dualshock 3 with Motioninjoy controller
I have all API settings checked and the latest libusb installed
I have tested with ever combination of API settings checked and unchecked
I have tested with and without use analog whenever possible setting checked
I have tested sensitivity changes ranging from 1.0-5.0 on all directions
I have tested using Dpad only
I have also tested the SSPX Plugin
I have tested using the Keyboard as well with up down left and right mapped to WASD
Now, to my problem:
In Silent Hill 2 and 3 games *only* (does not affect other games such as Devil May Cry 2)Though its worse in 3 then it is in 2, 2 seems to cooperate a little better. To start the game is set to the 2D control scheme, which means that rotating the joy stick will make her walk in a circle instead of simply turning (3d scheme aka Tank Control) This means when I press down she will go toward the camera and when I press up she will go away from the camera. Hence my issue. Heather will NOT go toward the camera, she will go away from the camera until I attempt to turn her around, then she will be stuck.
When I attempt to move Heather (or James) she does not cooperate hardly at all. In some rooms she will rotate 360 degrees and will turn backward when I press down or up on the dpad or joystick, however in most cases, particularly in hallways she will NOT turn around when I press the down or up respectively, she will walk in a diagonal direction going toward the screen when I toy around enough with pressing left or right, but there is no discernible pattern as to which direction will make her go toward the screen. When I attempt to press down to turn her around it acts as if there is a barrier on the screen and won't let her continue toward the screen. She will in most cases go forward just fine until I attempt to turn her around, then she will only go left or right until I eventually use a diagonal and she will go forward either away from or toward the screen but will hit whatever wall is in that direction and I can just barely straighten her out because then half way through the screen she won't go toward the opposite direction left or right!. So basically, whenever I attempt to do any kind of rotation heather refuses to cooperate and I have to go in random diagonals to get her to turn around, which of course makes the game unplayable.
If ANYBODY has a suggestion I can use, preferably using the Dualshock 3 with Motioninjoy driver which works with EVERY game I have played other than this one I would be most appreciative.
I am using 0.9.7 build 3898
My OS is Windows 7 64 bit
Lilly Pad 0.10.0 3898
Controller being used Dualshock 3 with Motioninjoy controller
I have all API settings checked and the latest libusb installed
I have tested with ever combination of API settings checked and unchecked
I have tested with and without use analog whenever possible setting checked
I have tested sensitivity changes ranging from 1.0-5.0 on all directions
I have tested using Dpad only
I have also tested the SSPX Plugin
I have tested using the Keyboard as well with up down left and right mapped to WASD
Now, to my problem:
In Silent Hill 2 and 3 games *only* (does not affect other games such as Devil May Cry 2)Though its worse in 3 then it is in 2, 2 seems to cooperate a little better. To start the game is set to the 2D control scheme, which means that rotating the joy stick will make her walk in a circle instead of simply turning (3d scheme aka Tank Control) This means when I press down she will go toward the camera and when I press up she will go away from the camera. Hence my issue. Heather will NOT go toward the camera, she will go away from the camera until I attempt to turn her around, then she will be stuck.
When I attempt to move Heather (or James) she does not cooperate hardly at all. In some rooms she will rotate 360 degrees and will turn backward when I press down or up on the dpad or joystick, however in most cases, particularly in hallways she will NOT turn around when I press the down or up respectively, she will walk in a diagonal direction going toward the screen when I toy around enough with pressing left or right, but there is no discernible pattern as to which direction will make her go toward the screen. When I attempt to press down to turn her around it acts as if there is a barrier on the screen and won't let her continue toward the screen. She will in most cases go forward just fine until I attempt to turn her around, then she will only go left or right until I eventually use a diagonal and she will go forward either away from or toward the screen but will hit whatever wall is in that direction and I can just barely straighten her out because then half way through the screen she won't go toward the opposite direction left or right!. So basically, whenever I attempt to do any kind of rotation heather refuses to cooperate and I have to go in random diagonals to get her to turn around, which of course makes the game unplayable.
If ANYBODY has a suggestion I can use, preferably using the Dualshock 3 with Motioninjoy driver which works with EVERY game I have played other than this one I would be most appreciative.