Graphical glitch on some JRPG
What configs do you use to avoid graphical glitches on 2D games like Shining Tears and Ar Tonelico

This is how it looks for me: it's playable but just reporting that up, i'm seeing your developing has gain speed so this should be a priority to fix.
This was on 1.3.0 but on other revisions it's the same.

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you set internal res to native
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
There is almost no improvement on those games when you compare native and any scaling mode so increasing it is just more work for your cpu\gpu with almost nothing to gain from it.

Native + Texture Filtering is more than enough for those games.
Thanks, tested and worked.

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