07-11-2017, 12:43 PM
(This post was last modified: 07-11-2017, 12:46 PM by chiro.
Edit Reason: typo
)
Hello,
I'm trying to play MGS 3: Snake Eater but I have problems with Hardware rendering via Direct3D(I Tried 9 and 11 but same problem occurs), when I try OpenGL it's even worse. What removes those lines is using software rendering but then graphics is so bad that I literally can't see a thing because of how darks things are so it's uplayable.
Those lines are not in menu or submenus. But they appear in-game and cutscenes.
Specs: 8GM RAM
i5 4460 3.2Ghz Quad-Core
GIGABYTE GTX 960 4GB
I tried several fixes I found via google like skipdraw, different configurations of GSx plugin but problem persists.
EDIT: On the screen you can see those lines aren't taking that much space but in cutscenes they are like whole bottom half of the screen, so it's quiet annoying. Sometimes they got bigger in-game too.
I'm trying to play MGS 3: Snake Eater but I have problems with Hardware rendering via Direct3D(I Tried 9 and 11 but same problem occurs), when I try OpenGL it's even worse. What removes those lines is using software rendering but then graphics is so bad that I literally can't see a thing because of how darks things are so it's uplayable.
Those lines are not in menu or submenus. But they appear in-game and cutscenes.
Specs: 8GM RAM
i5 4460 3.2Ghz Quad-Core
GIGABYTE GTX 960 4GB
I tried several fixes I found via google like skipdraw, different configurations of GSx plugin but problem persists.
EDIT: On the screen you can see those lines aren't taking that much space but in cutscenes they are like whole bottom half of the screen, so it's quiet annoying. Sometimes they got bigger in-game too.