I would appreciate some advice on how to deal with a green artifact bar (that occasionally flickers) that appears on the left and top of the screen.
(see attached image - artifact.png)
DEVICE SPECS
CPU : AMD Ryzen 5 4600H with Radeon Graphics, 12 CPUs - 3.0GHz
RAM: 16GB
GRAPHICS: Nvidia GeForce GTX 1650, 10GB vRAM
OS: Windows 10 Home Edition 64-bit
PCSX2 version : 1.6.0
Emulog.txt
Hardware Mode (Direct3D 11) settings - see attachments
*OpenGL Hardware Mode settings are same as Direct3D 11, and green artifacts are present with that mode as well
DEVICE SPECS
CPU : AMD Ryzen 5 4600H with Radeon Graphics, 12 CPUs - 3.0GHz
RAM: 16GB
GRAPHICS: Nvidia GeForce GTX 1650, 10GB vRAM
OS: Windows 10 Home Edition 64-bit
PCSX2 version : 1.6.0
Emulog.txt
Quote:PCSX2 1.6.0-20200506140834- compiled on May 6 2020
Savestate version: 0x9a0e0000
Host Machine Init:
Operating System = Microsoft Windows 10 (build 19044), 64-bit
Physical RAM = 15741 MB
CPU name = AMD Ryzen 5 4600H with Radeon Graphics
Vendor/Model = AuthenticAMD (stepping 01)
CPU speed = 2.994 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 7ed8320b
x86EFlags = 2fd3fbff
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
SSE4a
Reserving memory for recompilers...
Loading plugins from D:\Games\PCSX2\PCSX2 1.6.0\plugins...
Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
(GameDB) 9858 games on record (loaded in 105ms)
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.
Hardware Mode (Direct3D 11) settings - see attachments
*OpenGL Hardware Mode settings are same as Direct3D 11, and green artifacts are present with that mode as well