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Green lines fix ?
#1
hi when somebody is playing on pc - PCSX2 can you advise me how to fix it as I turned it on for the first time so there was nothing I wanted to change the control in another game and when I turned it on I had green lines there, I watched youtube did not go?
Thank you


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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#3
But I don't have pcsx2 in my documents?
#4
read again what i posted
Quote:or in "PCSX2\logs" for the portable/binary version
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#5
oh sorry you mean this?
do I have emuLog in it? And what about it ? PCSX2-logs-emugLog ?
#6
in main pcsx2folder, you should find another folder callded 'logs'.
int this 'logs' folder, you should find a text file called "emulog.txt"
post its content here after you got the problem
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#7
Hm I do not understand at all but perhaps it is good.
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 18363), 64-bit
Physical RAM = 12252 MB
CPU name = Intel® Core™ i5-2500K CPU @ 3.30GHz
Vendor/Model = GenuineIntel (stepping 07)
CPU speed = 3.310 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 1f9ae3bf
x86EFlags = 28100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Users\Nikolaj\Desktop\PCSX2 1.4.0\plugins\gsdx32-avx.dll
Windows 10.0.18363
Binding PAD: C:\Users\Nikolaj\Desktop\PCSX2 1.4.0\plugins\lilypad.dll
Binding SPU2: C:\Users\Nikolaj\Desktop\PCSX2 1.4.0\plugins\spu2-x.dll
Binding CDVD: C:\Users\Nikolaj\Desktop\PCSX2 1.4.0\plugins\cdvdGigaherz.dll
Binding USB: C:\Users\Nikolaj\Desktop\PCSX2 1.4.0\plugins\USBnull.dll
Binding FW: C:\Users\Nikolaj\Desktop\PCSX2 1.4.0\plugins\FWnull.dll
Binding DEV9: C:\Users\Nikolaj\Desktop\PCSX2 1.4.0\plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 186ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 10.0.18363
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: C:\Users\Nikolaj\Desktop\God of War.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (419536 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\Nikolaj\Desktop\PCSX2 1.4.0\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Nikolaj\Desktop\PCSX2 1.4.0\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v01.60(04/10/2001) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 64,12 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45
CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_973.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SCUS_973.99;1) Game CRC = 0xD6385328, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_973.99;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCUS_973.99;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCUS_973.99;1
0 00100000 001c7018 .............................
Loaded, cdrom0:¥SCUS_973.99;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
Frame buffer size set to 512x512 (2048x2048)

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥SIO2D.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MC2_D.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥DS2U_D.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥989NOMID.IRX;1 args 16 arg rpc_priority=64

==========================================================
989snd ©2000-2003 Sony Computer Entertainment America
by Buzz Burrowes v3.1.7
(built Dec 21 2004 at 14:30:44)
(pre-release 12)

NO MIDI VERSION! No MIDI, AME, or basic VAG sounds
(banks and streams only)

(build with sce library rev 3.0.1)
==========================================================
Thread Priorities:
Sound Tick = 9
Main RPC = 64
Loading RPC = 65
Streaming = 60, 61, 62, 63
==========================================================

loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥SMPD_IOP.IRX;1 args 0 arg
loadmodule: id 32, ret 0
============================
gCollectorLatch = 12b2235
gDECISemaphore = aaf91f
gStreamerSemaphore = aaf221
gDiscReadSemaphore = 12b5a31
gReadLatch = 12b682d
gWriteLatch = 12b612f
gSynchReadLatch = 12b3733
============================
gReadThread = 12b4c3d
gWriteThread = 12b3e3f
gCollectorThread = 12b2941
============================
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
#8
Quote:isoFile open ok: C:\Users\Nikolaj\Desktop\God of War.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (419536 sectors)

what did you use to make your iso ? did you get any error message when making it ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#9
No error came when I turned it on
#10
can you please try again with your original disc in your dvd reader ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go




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