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Can someone please compile a more recent revision? I could never get vs studio to build a plugin : \
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Any chance someone could please compile the 3d patch found
here so that it includes the recent additions to gsdx from the SVN?
Failing that does anyone have an up to date and complete compiling guide for Visual Studio 2010
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I guess I can do this. Gimme a minute to sort it out.
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(01-21-2014, 06:57 PM)Blyss Sarania Wrote: Or not. It won't build after applying the patch(and I know next to nothing about C++).
Before the patch it builds.
After it throws a bunch of these:
Code:
GSDevice11.cpp(1066): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
Maybe it means something to someone, not me.
Thank you for trying. I suppose the same error happens if you try to use the patch from the first post as well?
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anyone can successfully apply the patch to updated source and build AVX version of plugin?
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Hi everybody, congratulations about thisfantastic plugin, I am new register and sorry for my bad English.
I try to download any files and follow the guide but I don't understand very well.
Here the follow readme.txt file and my qeustions:
Download pcsx2-1.0.0-r5350-sources.7z , and uncompress.
- DONE and then for me is very difficult..
Apply the patch file "GSdx3D_rev68m.patch" to plugins\GSdx .
(or overwrite plugins\GSdx by GSdx3Dsrc\GSdx) .
Open pcsx2_suite_2010.sln .
Select Release-AVX (or Release-SSE2 etc).
please, anyone can help me step by step?
Many thanks
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Thank you under moon and KrossX for sharing with us this awesome 3D plugin. One of the best 3D plugin I've seen in years. My dream came true.
Thanks again. ^_^
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OMG! You are amazing, this works on my 4K Sony tv! 3D is AMAZING! Any more updates coming or is this plugin "floating"?