02-22-2014, 11:07 AM
I originally posted in this thread without noticing that it was closed.
I tried to play with Capcom figting evolution and cpacom vs SNK 2, but sprites were pixellised so I used the texture filtering option.
Uploaded with ImageShack.us
You can see the grey lines on the sprites which appears when texture filtering is on.
I can't remove them even with the WildHarms options or anything.
I'd like to know if there is a solution.
Thanks
My settings :
Uploaded with ImageShack.us
Uploaded with ImageShack.us
and the emulog.txt :
I tried to play with Capcom figting evolution and cpacom vs SNK 2, but sprites were pixellised so I used the texture filtering option.
![[Image: 8gw6.jpg]](http://imageshack.com/scaled/medium/716/8gw6.jpg)
You can see the grey lines on the sprites which appears when texture filtering is on.
I can't remove them even with the WildHarms options or anything.
I'd like to know if there is a solution.
Thanks
My settings :
![[Image: gp28.jpg]](http://imageshack.com/scaled/medium/823/gp28.jpg)
![[Image: zs91.jpg]](http://imageshack.com/scaled/medium/593/zs91.jpg)
and the emulog.txt :
Quote:PCSX2 1.3.0.r5900 - compiled on Feb 15 2014
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 8126 MB
CPU name = Intel® Core i5-3570K CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 3.398 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7f9ae3bf
x86EFlags = 28100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Reserving memory for recompilers...
Loading plugins...
Binding GS: D:\jeux\pcsx-svn\pcsx2-5902-windows-x86\plugins\GSdx32-AVX-r5899.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: D:\jeux\pcsx-svn\pcsx2-5902-windows-x86\plugins\LilyPad-r5822.dll
(GameDB) 9653 games on record (loaded in 220ms)
Binding SPU2: D:\jeux\pcsx-svn\pcsx2-5902-windows-x86\plugins\SPU2-X-r5893.dll
Binding CDVD: D:\jeux\pcsx-svn\pcsx2-5902-windows-x86\plugins\CDVDnull-r5822.dll
Binding USB: D:\jeux\pcsx-svn\pcsx2-5902-windows-x86\plugins\USBnull-r5822.dll
Binding FW: D:\jeux\pcsx-svn\pcsx2-5902-windows-x86\plugins\FWnull-r5822.dll
Binding DEV9: D:\jeux\pcsx-svn\pcsx2-5902-windows-x86\plugins\DEV9null-r5822.dll
Plugins loaded successfully.
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: D:\jeux\pcsx2\roms\Capcom Fighting Evolution (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1158560 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: D:\jeux\pcsx-svn\pcsx2-5902-windows-x86\memcards\Mcd001.ps2
McdSlot 1: D:\jeux\pcsx-svn\pcsx2-5902-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v01.60(04/10/2001) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.50;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.50;1) Game CRC = 0xB5CE02C7, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.50;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Loading GS