10-14-2021, 07:19 AM
I see 60 FPS codes everywhere but PCSX2 only has FPS counter for output framerate, not internal framerate. To analyze we can use three free open-source programs. OBS, trdrop and kdenlive.
To use trdrop, we need raw video footage. To record raw video in PC, use OBS, Settings > Output > Recording Quality to Lossless Quality. This makes video file huge so you can change Settings > Video > Output (scaled) resolution to lowest 640x360, in same area choose FPS value to 60, trdrop doesn't work over 60 FPS. Record your footage. Now in trdrop, no need for options, Ctrl+F to add video file then Ctrl+E to Export. It's gonna render too many picture files so choose a new folder for "Export to directory". It's a long process so don't use "Export to csv" and don't use "Enable live preview". Use "Export as overlay" so it will take shorter.
![[Image: hmxvjx7.png]](https://i.imgur.com/hmxvjx7.png)
Open kdenlive, Right click somewhere in Project Bin, click "Add Image Sequence". Choose "Filename pattern" and choose First Frame as exportsequence_0000000000.png
![[Image: 2zevnCZ.png]](https://i.imgur.com/2zevnCZ.png)
Image files will be like a video, drag them in V2 channel, drag video to V1 channel. Render it. Here is my renders on NFS Hot Pursuit 2. I can confirm that 60 FPS codes worked for this game (with extremely small sample size)
To use trdrop, we need raw video footage. To record raw video in PC, use OBS, Settings > Output > Recording Quality to Lossless Quality. This makes video file huge so you can change Settings > Video > Output (scaled) resolution to lowest 640x360, in same area choose FPS value to 60, trdrop doesn't work over 60 FPS. Record your footage. Now in trdrop, no need for options, Ctrl+F to add video file then Ctrl+E to Export. It's gonna render too many picture files so choose a new folder for "Export to directory". It's a long process so don't use "Export to csv" and don't use "Enable live preview". Use "Export as overlay" so it will take shorter.
![[Image: hmxvjx7.png]](https://i.imgur.com/hmxvjx7.png)
Open kdenlive, Right click somewhere in Project Bin, click "Add Image Sequence". Choose "Filename pattern" and choose First Frame as exportsequence_0000000000.png
![[Image: 2zevnCZ.png]](https://i.imgur.com/2zevnCZ.png)
Image files will be like a video, drag them in V2 channel, drag video to V1 channel. Render it. Here is my renders on NFS Hot Pursuit 2. I can confirm that 60 FPS codes worked for this game (with extremely small sample size)