Guitar Hero Stuttering
#11
I tried your method billyash, just makes things much worse. Tongue And I'm not using any of the sliders refraction.

When I use RivaTuner and cap the fps at 60 while using no frame limiter in PCSX2, I seem to get the best performance. I think I'll just keep toying around with that, until I find a sweet spot.
But thank you both for your help and support. I really appreciate the effort this community is doing.

If you've any else I could try, please do share. =)
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#12
Really? I use that method on guitar hero 2. There no more slowdown sound and speed.
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#13
(03-17-2013, 05:31 PM)billyash Wrote: Really? I use that method on guitar hero 2. There no more slowdown sound and speed.

Do you by any chance have anything else enabled. When I use that method of yours, everything behaves a lot faster but the fretboard stutters a lot.
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#14
That because it value constant. i already make thread for dev but none hear me
http://forums.pcsx2.net/Thread-Request-for-dev
If there check automatically with my methode i believe games won't slowdown a lot and time stretching audio will fine instead async mode. Just play With framerate calculation and limit value. Smile
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