10-08-2011, 02:41 AM
(This post was last modified: 10-08-2011, 03:26 AM by ShadowofDoubt.)
This is horribly exciting; If it works, this plugin may be everything I was hoping for.
First off, I want to thank Caskad and Bositman for bringing this to the community's attention.
Unfortunately, I was unable to get it working. When I load up the plugin and configure it to GunCon 2, it simply freezes PCSX2.
Has anyone gotten this working?
EDIT: I used the PAD version, and, indeed, this will emulate the original GunCon and use the mouse for input. Unfortunately, it has additional effects.
Time Crisis II - The game runs far too fast and will not load levels in the main campaign. (The mini-games, like Agent Trainer, work.)
Time Crisis 3 - The game runs far too fast, and there is no response from mouse inputs. (That's probably because the PAD version of the plugin only emulates the original GunCon.)
As an additional note, double-clicking the main window causes the game to go to full screen and back. A request to the developers to disable that feature may be necessary if this plugin improves.
Having that been established, I like where this plugin is going. Has anyone gotten the USB version of the plugin working?
First off, I want to thank Caskad and Bositman for bringing this to the community's attention.
Unfortunately, I was unable to get it working. When I load up the plugin and configure it to GunCon 2, it simply freezes PCSX2.
Has anyone gotten this working?
EDIT: I used the PAD version, and, indeed, this will emulate the original GunCon and use the mouse for input. Unfortunately, it has additional effects.
Time Crisis II - The game runs far too fast and will not load levels in the main campaign. (The mini-games, like Agent Trainer, work.)
Time Crisis 3 - The game runs far too fast, and there is no response from mouse inputs. (That's probably because the PAD version of the plugin only emulates the original GunCon.)
As an additional note, double-clicking the main window causes the game to go to full screen and back. A request to the developers to disable that feature may be necessary if this plugin improves.
Having that been established, I like where this plugin is going. Has anyone gotten the USB version of the plugin working?
Windows 7 (64-bit) | Intel Q8200 Quad Core | nVidia GeForce GTX 260 | 4GB of RAM