05-09-2020, 11:23 AM
(This post was last modified: 05-09-2020, 12:36 PM by kimgjongunisalive.)
i completed the beowoulf chapter, I killed him its over and it should go to the next one but this is what it shows in the console.
it says (EE pc:00209998) TLB Miss, Addr=0xc [Load]. its just doesn't want to go to the next chapter. I tried to change the BIOS, downloading new, video settings still nothing.
My GPU is: GTX 1060 6GB
CPU: i5-9500
64bit system
RAM:16.0GB
I found an identical video that shows my problem at the exact position and time.
https://www.youtube.com/watch?v=uGtwo-bFV_o&t=23s go to 00:23
_________________________
Logs from the console:
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 18363), 64-bit
Physical RAM = 16317 MB
CPU name = Intel® Core i5-9500 CPU @ 3.00GHz
Vendor/Model = GenuineIntel (stepping 0A)
CPU speed = 2.999 ghz (6 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbff
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
Windows 10.0.18363
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 125ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.18363
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: E:\New folder (6)\spartan-total-warrior-2005-sega-eur-ps2-iso\Spartan - Total Warrior (2005) (Sega) (EUR).ps2.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1073936 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\Roie\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Roie\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.30(20/02/2008) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:4.00, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Sep 5 2006 12:57:08
CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0
SDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0
SDSYS
0 00100000 00058530 ......
Loaded, rom0
SDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
ROM directory not found
PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0
SDVER flag 1 data 4aa78
open fd = 2
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:XDEV9 flag 1 data 4aa78
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:FONTM flag 1 data 4aa78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4aa78
open fd = 2
open name rom0
NDIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TZLIST flag 1 data 4aa78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 0
open name rom0
S1ID flag 1 data 4aa78
open fd = 2
open name rom0
S1VERA flag 1 data 4aa78
open fd = 2
open name rom1
VDID flag 1 data 4aa78
open fd = -6
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
Frame buffer size set to 640x512 (2560x2048)
found 0 symbols
ELF (cdrom0:\SLES_533.93;1) Game CRC = 0x72E1E60E, EntryPoint = 0x00200008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0
S2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0
S2LOGO
0 01000000 000172c0 ..
Loaded, rom0
S2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 45d78
open fd = 2
loadmodule: fname rom0
SDSND args 0 arg
loadmodule: id 25, ret 0
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 45d78
open fd = 2
loadmodule: fname rom0:XPARAM args 12 arg SLES_533.93
loadmodule: id 26, ret 1
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_533.93;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
Input ELF format filename = cdrom0:¥SLES_533.93;1
1 00200000 0037c780 ........................................................
Loaded, cdrom0:¥SLES_533.93;1
start address 0x200008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Overall 0 Widescreen hacks loaded
Loading patch '72E1E60E.pnach' from archive 'C:\Program Files (x86)\PCSX2 1.4.0\cheats_ws.zip'
comment: Widescreen patch by paul_met
(Wide Screen Cheats DB) Patches Loaded: 1
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
loadmodule: id 31, ret 1
loadmodule: fname cdrom0:¥IOP¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥IOP¥STREAM.IRX;1 args 0 arg
Exit MultiStream V6.2 Thread Load
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥IOP¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 34, ret 2
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
loadmodule: fname cdrom0:¥IOP¥DS2U.IRX;1 args 0 arg
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥IOP¥DS2U.IRX;1 args 0 arg
loadmodule: id 36, ret 0
open fail name ¥DATA.PAK;1
open fail name ¥ian;1
> Selected savestate slot 4
Loading savestate from slot 4...
filename: C:\Users\Roie\Documents\PCSX2\sstates\SLES-53393 (72E1E60E).04.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
(FrameLimiter) Turbo ENABLED.
(UpdateVSyncRate) FPS Limit Changed : 100.00 fps
(FrameLimiter) Turbo DISABLED.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
> Selected savestate slot 4
Backing up existing state in slot 4.
Saving savestate to slot 4...
filename: C:\Users\Roie\Documents\PCSX2\sstates\SLES-53393 (72E1E60E).04.p2s
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
(EE pc:0020A160) TLB Miss, addr=0xc [store]
(EE pc:0020A160) TLB Miss, addr=0x8 [store]
(EE pc:0020A160) TLB Miss, addr=0xc [store]
(EE pc:0020A160) TLB Miss, addr=0x8 [store]
(EE pc:0020A0C0) TLB Miss, addr=0x40dd6708 [load]
(EE pc:0020A194) TLB Miss, addr=0x3da0e1bd [store]
(EE pc:0020A194) TLB Miss, addr=0x3ce9aeea [store]
(EE pc:0020A0D4) TLB Miss, addr=0x40dd6704 [store]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
it was about to go infinity so i closed it.
it says (EE pc:00209998) TLB Miss, Addr=0xc [Load]. its just doesn't want to go to the next chapter. I tried to change the BIOS, downloading new, video settings still nothing.
My GPU is: GTX 1060 6GB
CPU: i5-9500
64bit system
RAM:16.0GB
I found an identical video that shows my problem at the exact position and time.
https://www.youtube.com/watch?v=uGtwo-bFV_o&t=23s go to 00:23
_________________________
Logs from the console:
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 18363), 64-bit
Physical RAM = 16317 MB
CPU name = Intel® Core i5-9500 CPU @ 3.00GHz
Vendor/Model = GenuineIntel (stepping 0A)
CPU speed = 2.999 ghz (6 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbff
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
Windows 10.0.18363
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 125ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.18363
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: E:\New folder (6)\spartan-total-warrior-2005-sega-eur-ps2-iso\Spartan - Total Warrior (2005) (Sega) (EUR).ps2.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1073936 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\Roie\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Roie\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.30(20/02/2008) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:4.00, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Sep 5 2006 12:57:08
CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0

loadelf version 3.30
Input ELF format filename = rom0

0 00100000 00058530 ......
Loaded, rom0

start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
ROM directory not found
PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0

open fd = 2
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:XDEV9 flag 1 data 4aa78
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:FONTM flag 1 data 4aa78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4aa78
open fd = 2
open name rom0

open fd = 2
open name rom0:TEXIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TZLIST flag 1 data 4aa78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 0
open name rom0

open fd = 2
open name rom0

open fd = 2
open name rom1

open fd = -6
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
Frame buffer size set to 640x512 (2560x2048)
found 0 symbols
ELF (cdrom0:\SLES_533.93;1) Game CRC = 0x72E1E60E, EntryPoint = 0x00200008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0

loadelf version 3.30
Input ELF format filename = rom0

0 01000000 000172c0 ..
Loaded, rom0

start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 45d78
open fd = 2
loadmodule: fname rom0

loadmodule: id 25, ret 0
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 45d78
open fd = 2
loadmodule: fname rom0:XPARAM args 12 arg SLES_533.93
loadmodule: id 26, ret 1
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_533.93;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
Input ELF format filename = cdrom0:¥SLES_533.93;1
1 00200000 0037c780 ........................................................
Loaded, cdrom0:¥SLES_533.93;1
start address 0x200008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Overall 0 Widescreen hacks loaded
Loading patch '72E1E60E.pnach' from archive 'C:\Program Files (x86)\PCSX2 1.4.0\cheats_ws.zip'
comment: Widescreen patch by paul_met
(Wide Screen Cheats DB) Patches Loaded: 1
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
loadmodule: id 31, ret 1
loadmodule: fname cdrom0:¥IOP¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥IOP¥STREAM.IRX;1 args 0 arg
Exit MultiStream V6.2 Thread Load
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥IOP¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 34, ret 2
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
loadmodule: fname cdrom0:¥IOP¥DS2U.IRX;1 args 0 arg
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥IOP¥DS2U.IRX;1 args 0 arg
loadmodule: id 36, ret 0
open fail name ¥DATA.PAK;1
open fail name ¥ian;1
> Selected savestate slot 4
Loading savestate from slot 4...
filename: C:\Users\Roie\Documents\PCSX2\sstates\SLES-53393 (72E1E60E).04.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
(FrameLimiter) Turbo ENABLED.
(UpdateVSyncRate) FPS Limit Changed : 100.00 fps
(FrameLimiter) Turbo DISABLED.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
> Selected savestate slot 4
Backing up existing state in slot 4.
Saving savestate to slot 4...
filename: C:\Users\Roie\Documents\PCSX2\sstates\SLES-53393 (72E1E60E).04.p2s
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
(EE pc:0020A160) TLB Miss, addr=0xc [store]
(EE pc:0020A160) TLB Miss, addr=0x8 [store]
(EE pc:0020A160) TLB Miss, addr=0xc [store]
(EE pc:0020A160) TLB Miss, addr=0x8 [store]
(EE pc:0020A0C0) TLB Miss, addr=0x40dd6708 [load]
(EE pc:0020A194) TLB Miss, addr=0x3da0e1bd [store]
(EE pc:0020A194) TLB Miss, addr=0x3ce9aeea [store]
(EE pc:0020A0D4) TLB Miss, addr=0x40dd6704 [store]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
it was about to go infinity so i closed it.