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HELP with graphical issue
#1
Hi guys, can any of you help me to get rid of pixelated smoke or pixelated glow around staff or sword! In this case game is Demon Stone!
Not sure which graphical option will fix that, tried playing around but with no avail.
Sample is in attached photo!
Thanks a mill!


Attached Files Thumbnail(s)
   
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#3
Code:
Loading language translation databases for 'English (Eire)' [en_IE]
    pcsx2_Main not found -- translation dictionary may be incomplete.
    pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
PCSX2 1.5.0-20180115193042 - compiled on Jan 15 2018
Savestate version: 0x9a0d0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Home (build 18363), 64-bit
    Physical RAM     =  32688 MB
    CPU name         =  AMD Ryzen 7 2700X Eight-Core Processor
    Vendor/Model     =  AuthenticAMD (stepping 02)
    CPU speed        =  3.692 ghz (16 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  178bfbff 7ed8320b
    x86EFlags        =  2fd3fbff

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
    SSE4a

Loading language translation databases for 'English (Eire)' [en_IE]
    pcsx2_Main not found -- translation dictionary may be incomplete.
    pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Reserving memory for recompilers...
(GameDB) 9714 games on record (loaded in 164ms)

Loading plugins from D:\Retro Emulators\PCSX2-rr_v1.0.1\plugins...
    Bound   GS: GSdx32-AVX2.dll [GSdx 20171106120821 (MSVC 19.11 AVX2/AVX2) 1.1.0]
    Bound  PAD: LilyPad.dll [LilyPad (20180115193042) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20180115193042 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20180115193042 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20180115193042 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20180115193042 0.7.0]
    Bound DEV9: DEV9null.dll [DEV9null Driver 20180115193042 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot0' is being replaced by 'States_SaveSlot1'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot1' is being replaced by 'States_SaveSlot2'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot2' is being replaced by 'States_SaveSlot3'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot3' is being replaced by 'States_SaveSlot4'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot4' is being replaced by 'States_SaveSlot5'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot5' is being replaced by 'States_SaveSlot6'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot6' is being replaced by 'States_SaveSlot7'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot7' is being replaced by 'States_SaveSlot8'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot8' is being replaced by 'States_SaveSlot9'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot9' is being replaced by 'States_LoadSlot0'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot0' is being replaced by 'States_LoadSlot1'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot1' is being replaced by 'States_LoadSlot2'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot2' is being replaced by 'States_LoadSlot3'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot3' is being replaced by 'States_LoadSlot4'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot4' is being replaced by 'States_LoadSlot5'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot5' is being replaced by 'States_LoadSlot6'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot6' is being replaced by 'States_LoadSlot7'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot7' is being replaced by 'States_LoadSlot8'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot8' is being replaced by 'States_LoadSlot9'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot0' is being replaced by 'States_SaveSlot1'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot1' is being replaced by 'States_SaveSlot2'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot2' is being replaced by 'States_SaveSlot3'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot3' is being replaced by 'States_SaveSlot4'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot4' is being replaced by 'States_SaveSlot5'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot5' is being replaced by 'States_SaveSlot6'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot6' is being replaced by 'States_SaveSlot7'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot7' is being replaced by 'States_SaveSlot8'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot8' is being replaced by 'States_SaveSlot9'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_SaveSlot9' is being replaced by 'States_LoadSlot0'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot0' is being replaced by 'States_LoadSlot1'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot1' is being replaced by 'States_LoadSlot2'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot2' is being replaced by 'States_LoadSlot3'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot3' is being replaced by 'States_LoadSlot4'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot4' is being replaced by 'States_LoadSlot5'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot5' is being replaced by 'States_LoadSlot6'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot6' is being replaced by 'States_LoadSlot7'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot7' is being replaced by 'States_LoadSlot8'
Kbd Accelerator 'Command' is mapped multiple times.
    'Command States_LoadSlot8' is being replaced by 'States_LoadSlot9'
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
    Opening CDVD
isoFile open ok: D:\Games\PS2\Demon Stone (USA).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1132544 sectors)
    Opening USB
    Opening FW
    Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: D:\Retro Emulators\PCSX2-rr_v1.0.1\memcards\Mcd001.ps2
McdSlot 1 [File]: D:\Retro Emulators\PCSX2-rr_v1.0.1\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: Europe  v01.60(04/10/2001)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_208.04;1) Game CRC = 0xA9C82AB9, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(UpdateVSyncRate) Mode Changed to DVD PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(UpdateVSyncRate) Mode Changed to PAL.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
GSdx Lookup CRC:A9C82AB9
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
Reply
#4
1.5 is unsupported.
please upgrade
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#5
I was using that one as it was giving me less issues with before mentioned game than 1.6
So with the same graphic settings on 1.6 bottom half of the screen is purple and there is still that pixelated smoke issue.
Here is the log:

Code:
Loading language translation databases for 'English (Eire)' [en_IE]
    pcsx2_Main not found -- translation dictionary may be incomplete.
    pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Home (build 18363), 64-bit
    Physical RAM     =  32688 MB
    CPU name         =  AMD Ryzen 7 2700X Eight-Core Processor
    Vendor/Model     =  AuthenticAMD (stepping 02)
    CPU speed        =  3.692 ghz (16 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  178bfbff 7ed8320b
    x86EFlags        =  2fd3fbff

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
    SSE4a

Loading language translation databases for 'English (Eire)' [en_IE]
    pcsx2_Main not found -- translation dictionary may be incomplete.
    pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
    Bound   GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
    Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
    Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
    Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
    Bound   FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
(GameDB) 9858 games on record (loaded in 133ms)
    Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
    Opening CDVD
isoFile open ok: D:\Games\PS2\Demon Stone (USA).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1132544 sectors)
    Opening USB
    Opening FW
    Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Kawaii Games\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Kawaii Games\Documents\PCSX2\memcards\Mcd002.ps2
GSdx Lookup CRC:0
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: Europe  v01.60(04/10/2001)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
  CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_208.04;1) Game CRC = 0xA9C82AB9, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48978
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48978
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48978
open fd = 2
open name rom0:TZLIST flag 1 data 48978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48978
open fd = 2
open name rom1:DVDID flag 1 data 48978
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48978
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44978
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to PAL.
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_208.04;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_208.04;1
0 00100000 00222080 ...................................
1 005b5180 00010000 ..
Loaded, cdrom0:¥SLUS_208.04;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
(UpdateVSyncRate) Mode Changed to NTSC.
GSdx Lookup CRC:A9C82AB9
GSdx Lookup CRC:A9C82AB9
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥FILECD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOP¥AUDIO.IRX;1 args 0 arg
loadmodule: id 31, ret 0
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
Reply
#6
nothing on the wiki about this game.
3 thigs to try :
- Latest dev build
- OGL renderer
- software mode
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#7
Software mode fixed it! I am using D3D 11 in software and it works great for this game! Thanks so much!
Cheers
Reply




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