Hi guys, can any of you help me to get rid of pixelated smoke or pixelated glow around staff or sword! In this case game is Demon Stone!
Not sure which graphical option will fix that, tried playing around but with no avail.
Sample is in attached photo!
Thanks a mill!
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
01-19-2021, 10:09 PM (This post was last modified: 01-19-2021, 10:13 PM by Ravenlord.)
Code:
Loading language translation databases for 'English (Eire)' [en_IE]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
PCSX2 1.5.0-20180115193042 - compiled on Jan 15 2018
Savestate version: 0x9a0d0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 18363), 64-bit
Physical RAM = 32688 MB
CPU name = AMD Ryzen 7 2700X Eight-Core Processor
Vendor/Model = AuthenticAMD (stepping 02)
CPU speed = 3.692 ghz (16 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 7ed8320b
x86EFlags = 2fd3fbff
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
SSE4a
Loading language translation databases for 'English (Eire)' [en_IE]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Reserving memory for recompilers...
(GameDB) 9714 games on record (loaded in 164ms)
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot0' is being replaced by 'States_SaveSlot1'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot1' is being replaced by 'States_SaveSlot2'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot2' is being replaced by 'States_SaveSlot3'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot3' is being replaced by 'States_SaveSlot4'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot4' is being replaced by 'States_SaveSlot5'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot5' is being replaced by 'States_SaveSlot6'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot6' is being replaced by 'States_SaveSlot7'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot7' is being replaced by 'States_SaveSlot8'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot8' is being replaced by 'States_SaveSlot9'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot9' is being replaced by 'States_LoadSlot0'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot0' is being replaced by 'States_LoadSlot1'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot1' is being replaced by 'States_LoadSlot2'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot2' is being replaced by 'States_LoadSlot3'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot3' is being replaced by 'States_LoadSlot4'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot4' is being replaced by 'States_LoadSlot5'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot5' is being replaced by 'States_LoadSlot6'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot6' is being replaced by 'States_LoadSlot7'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot7' is being replaced by 'States_LoadSlot8'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot8' is being replaced by 'States_LoadSlot9'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot0' is being replaced by 'States_SaveSlot1'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot1' is being replaced by 'States_SaveSlot2'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot2' is being replaced by 'States_SaveSlot3'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot3' is being replaced by 'States_SaveSlot4'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot4' is being replaced by 'States_SaveSlot5'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot5' is being replaced by 'States_SaveSlot6'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot6' is being replaced by 'States_SaveSlot7'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot7' is being replaced by 'States_SaveSlot8'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot8' is being replaced by 'States_SaveSlot9'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_SaveSlot9' is being replaced by 'States_LoadSlot0'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot0' is being replaced by 'States_LoadSlot1'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot1' is being replaced by 'States_LoadSlot2'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot2' is being replaced by 'States_LoadSlot3'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot3' is being replaced by 'States_LoadSlot4'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot4' is being replaced by 'States_LoadSlot5'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot5' is being replaced by 'States_LoadSlot6'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot6' is being replaced by 'States_LoadSlot7'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot7' is being replaced by 'States_LoadSlot8'
Kbd Accelerator 'Command' is mapped multiple times.
'Command States_LoadSlot8' is being replaced by 'States_LoadSlot9'
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: D:\Games\PS2\Demon Stone (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1132544 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: D:\Retro Emulators\PCSX2-rr_v1.0.1\memcards\Mcd001.ps2
McdSlot 1 [File]: D:\Retro Emulators\PCSX2-rr_v1.0.1\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v01.60(04/10/2001) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_208.04;1) Game CRC = 0xA9C82AB9, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(UpdateVSyncRate) Mode Changed to DVD PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(UpdateVSyncRate) Mode Changed to PAL.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
GSdx Lookup CRC:A9C82AB9
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
I was using that one as it was giving me less issues with before mentioned game than 1.6
So with the same graphic settings on 1.6 bottom half of the screen is purple and there is still that pixelated smoke issue.
Here is the log:
Code:
Loading language translation databases for 'English (Eire)' [en_IE]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
PCSX2 1.6.0-20200506140834- compiled on May 6 2020
Savestate version: 0x9a0e0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 18363), 64-bit
Physical RAM = 32688 MB
CPU name = AMD Ryzen 7 2700X Eight-Core Processor
Vendor/Model = AuthenticAMD (stepping 02)
CPU speed = 3.692 ghz (16 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 7ed8320b
x86EFlags = 2fd3fbff
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
SSE4a
Loading language translation databases for 'English (Eire)' [en_IE]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Reserving memory for recompilers...
EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45
CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_208.04;1) Game CRC = 0xA9C82AB9, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
ROM directory not found
PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48978
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48978
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48978
open fd = 2
open name rom0:TZLIST flag 1 data 48978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48978
open fd = 2
open name rom1:DVDID flag 1 data 48978
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48978
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44978
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
(UpdateVSyncRate) Mode Changed to PAL.
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.04;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_208.04;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_208.04;1
0 00100000 00222080 ...................................
1 005b5180 00010000 ..
Loaded, cdrom0:¥SLUS_208.04;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
(UpdateVSyncRate) Mode Changed to NTSC.
GSdx Lookup CRC:A9C82AB9
GSdx Lookup CRC:A9C82AB9
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥FILECD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOP¥AUDIO.IRX;1 args 0 arg
loadmodule: id 31, ret 0
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...