04-11-2013, 09:01 PM
Hi All,
Here's the issue I'm having. When I play any of my games using software rendering using the AVX plugin everything plays full-speed with some room to spare. When I enable Hardware rendering I get about 30-35 fps. I've gone through the configuration guide and believe that I understand all of the settings I'm using. I'm using version 1.0.0. I'm not using any fancy settings for my hardware rendering, everything turned off. I've ripped Madden 2012, Dragon Ball Budokai Tenkaichi 3, and all the Armored Core games but they all experience the same issue. Running from disk does not change anything. Nearly flawless in software but 30fps in hardware. Here are my specs.
Since it doesn't specify I've got a ATI r6950 with 2gb.
PCSX2 1.0.0.r5350 - compiled on Aug 1 2012
Savestate version: 0x9a080000
Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 8168 MB
CPU name = Intel® Core i7-2600K CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 07)
CPU speed = 3.409 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 1f9ae3bf
x86EFlags = 28100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Reserving memory for recompilers...
I was trying to use the hardware plugin in this case.
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\gsdx32-sse4-r5350.dll
Windows 6.1.7601 (Service Pack 1 1.0)
AMD Radeon HD 6900 Series (8.17.10.1151)
Binding PAD: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\lilypad-r5350.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\spu2-x-r5350.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\DEV9null.dll
If any other information needs to be provided please let me know and I'll supply it asap.
Here's the issue I'm having. When I play any of my games using software rendering using the AVX plugin everything plays full-speed with some room to spare. When I enable Hardware rendering I get about 30-35 fps. I've gone through the configuration guide and believe that I understand all of the settings I'm using. I'm using version 1.0.0. I'm not using any fancy settings for my hardware rendering, everything turned off. I've ripped Madden 2012, Dragon Ball Budokai Tenkaichi 3, and all the Armored Core games but they all experience the same issue. Running from disk does not change anything. Nearly flawless in software but 30fps in hardware. Here are my specs.
Since it doesn't specify I've got a ATI r6950 with 2gb.
PCSX2 1.0.0.r5350 - compiled on Aug 1 2012
Savestate version: 0x9a080000
Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 8168 MB
CPU name = Intel® Core i7-2600K CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 07)
CPU speed = 3.409 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 1f9ae3bf
x86EFlags = 28100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Reserving memory for recompilers...
I was trying to use the hardware plugin in this case.
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\gsdx32-sse4-r5350.dll
Windows 6.1.7601 (Service Pack 1 1.0)
AMD Radeon HD 6900 Series (8.17.10.1151)
Binding PAD: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\lilypad-r5350.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\spu2-x-r5350.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\DEV9null.dll
If any other information needs to be provided please let me know and I'll supply it asap.