1)Game title: Harry Potter and the chamber of Secrets
2)ELF name: SLES_511.92;1
3)Game CRC: 0xC5473413
4)Compatibility report:
PC Specs:
CPU: Intel® Core™i5-3570K CPU @ 3.40Ghz
GPU: NVIDIA GeForce GTX 670 2GB
Build Description: PCSX2 v1.5.0-449-0ef8ddb git Windows build
BIOS Used: Europe v02.20(20/06/2005) Console
Base preset: Safest
EE Cyclerate: 1 (mandatory for intro loading)
VU Cycle Stealing: 0
Other hacks: None
Gamefixes Used: None
Amount of testing done (little/medium/much/completed-game):
Medium
Comments:
- Intro and main menu works with these settings, freezes when selecting new game, also freezes most of the time when trying to enter a submenu (load/options), though load menu works when there isn't already a save file of the game on one of the memory cards
- Once he freezes this message appears in the log every few seconds:
Code:
padman: DMA Busy ID = 94450002 ret = 0
SB_STAT = f0000102
ID value changes when rebooting, ret is sometimes 1.
Looking at the debugger it seems that the emulator is caught in an endless loop there
- Software mode makes the emulator display a loading screen before the first memory check (immediately after boot), this is not the case for any hardware mode (black screen instead)
- There are still a lot of "Vif1: Unknown VifCmd!" messages showing up during start up, regardless of whether EE cyclerate is 0 or higher
- When it freezes I rarely I get a TLB Miss and/or an assertion fail related to Vif, example (for german version, SLES_511.94;1):
Code:
(EE pc:001F5824) TLB Miss, addr=0x2624 [store]
..\..\x86\newVif_Dynarec.cpp(197) : assertion failed:
Function: VifUnpackSSE_Dynarec::ModUnpack
Thread: EE Core
Condition: false
Message: Vpu/Vif - Invalid Unpack! [11]
Stacktrace:
[00] 0x01570200
[01] 0x015709B3
Status
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