07-23-2018, 08:33 PM
Harry Potter and the Goblet of Fire [SLES 53728] (E)
|
1)Game title: Harry Potter and the Goblet of Fire
2)ELF name: SLES 53728 3)Game CRC: B18DC525 4)Compatibility report: PC Specs: CPU: Intel Core i5 6400 @ 2.70Ghz GPU: AMD R7 200 Series Build Description: PCSX2 1.5.0 DEV 2434 - Windows BIOS Used: USA v02.20(10/02/2006) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop GSdx Settings: Direct3D 11 Hardware, 3x Native, Bilinear (PS2 Texture Filtering), Large Framebuffer, Anisotropic Filtering 8x, Mipmapping Basic (Fast), CRC Hack Level: Automatic GSdx HW Hacks: Half-pixel Offset Normal (Vertex) Speedhacks Used: Preset Safe (Fast), MTVU Gamefixes Used: N/A - Automatic game fixes enabled in main menu Amount of testing done (little/medium/much/completed-game): completed-game Comments: Using a widescreen patch, runs at full speed, multiplayer mode has no impact on performance either Bugs: The game has some texture issues that affect characters and scenarios, fixed by using Mipmapping (Ins) set to Basic (Fast). To correct vertical lines that affects storm at Hogwarts Exterior, set Half-pixel Offset to Normal (Vertex) in HW Hacks Status Playable |
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)