Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Harry Potter and the Goblet of Fire [SLES 53728] (E)
#1
status=5;
version=1.5.0;
console=PS2;
crc=B18DC525;
img_t=empty;
img_f=empty;
wikiurl=Link;
Reply

Sponsored links

#2
1)Game title: Harry Potter and the Goblet of Fire
2)ELF name: SLES 53728
3)Game CRC: B18DC525
4)Compatibility report:

PC Specs:

CPU: Intel Core i5 6400 @ 2.70Ghz
GPU: AMD R7 200 Series

Build Description: PCSX2 1.5.0 DEV 2434 - Windows

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: Direct3D 11 Hardware, 3x Native, Bilinear (PS2 Texture Filtering), Large Framebuffer, Anisotropic Filtering 8x, Mipmapping Basic (Fast), CRC Hack Level: Automatic

GSdx HW Hacks: Half-pixel Offset Normal (Vertex)

Speedhacks Used:
Preset Safe (Fast), MTVU

Gamefixes Used: 
N/A - Automatic game fixes enabled in main menu

Amount of testing done (little/medium/much/completed-game):
completed-game

Comments:
Using a widescreen patch, runs at full speed, multiplayer mode has no impact on performance either

Bugs:
The game has some texture issues that affect characters and scenarios, fixed by using Mipmapping (Ins) set to Basic (Fast). To correct vertical lines that affects storm at Hogwarts Exterior, set Half-pixel Offset to Normal (Vertex) in HW Hacks

Status
Playable


Attached Files Thumbnail(s)
                   
Reply




Users browsing this thread: 1 Guest(s)