04-04-2014, 07:12 PM
Haunting ground software issue
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04-04-2014, 07:58 PM
Hi,first,i need the specs of your pc,and this game,run from DVD or Iso? Btw,you tried hardware mode? (DX or Opengl)
04-04-2014, 08:20 PM
(04-04-2014, 07:58 PM)axlffx2forever Wrote: Hi,first,i need the specs of your pc,and this game,run from DVD or Iso? Btw,you tried hardware mode? (DX or Opengl) i5-2400 3.1 Ghz radeon hd 6770 4gb ram run from iso. i can run it on hardware and it's ok but i wonder why software mode is glitchy. opengl dont work for me.
In order to help you further with your problem, please make sure the following are all provided.
Thank You.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS GPU : NVIDIA GeForce RTX 3070 RAM : 16 Go
04-04-2014, 08:29 PM
(04-04-2014, 08:21 PM)jesalvein Wrote: In order to help you further with your problem, please make sure the following are all provided. Windows 7 32 bit pcsx2 1.2.1 r5875 mtvu speed hack
I thought this was a known issue? The game looks pretty good in hardware mode but there's actually supposed to be a sort of haze outside that gets rendered weirdly in software mode and ignored in hardware mode. It also misses out some shadows etc. The weird shimmering in software mode only affects the outside section before you go up the staircase and then it's fine.
From my PS2 console: GSdx hardware mode (Direct3D 11): GSdx software mode (Direct3D 11) (looks the same in D3D9 and OpenGL): I'm currently running PCSX2 1.3.0.5927 but the issue's been there for "a while" as far as I'm aware. Direct 3D11 looks the best as the fountain renders incorrectly in Direct3D 9. My spec is: Intel® Core i7-3770 CPU @ 3.40GHz Windows 8.1 (64 bit) 16GB RAM AMD Radeon HD 7800 Series (<--I can never remember exactly which one but that's what it reports as) EDIT: It's the 7870... just adding this mainly for my benefit as I can never remember! |
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