Help for first use
#1
Hi guys I'm Salvatore from Italy (so sorry for my English) and have some problems about pcsx2.

I "try" to play fifa street 2 but it lags in audio e video, what problem may be?

Laptop Lenovo ideapad 320

Intel core i5 7200U
8GB Ram DDR4
Video: AMD Radeon 530
          Intel HD Graphic 520

Try to config in all ss technology and avx/avx2, nothing, please help.
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#3
(06-22-2019, 11:02 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
Code:
Pasted emulog goes here
[ /code][/quote]
[code]PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Home (build 18362), 64-bit
    Physical RAM     =  8100 MB
    CPU name         =  Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
    Vendor/Model     =  GenuineIntel (stepping 09)
    CPU speed        =  2.711 ghz (4 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 7ffafbbf
    x86EFlags        =  2c100000

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins...
    Binding   GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
Windows 10.0.18362
    Binding  PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\padPokopom.dll
    Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
    Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
    Binding  USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
    Binding   FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
    Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 181ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
    Init GS
Windows 10.0.18362
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D9 (Software mode)
Intel(R) HD Graphics 620 (25.20.100.6518)
    Opening CDVD
isoFile open ok: C:\Users\salva\Desktop\FIFA Street 2 (Europe) (En,Fr,De,Es,It,Nl).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2294304 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: C:\Users\salva\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\salva\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: Europe  v02.00(14/06/2004)  Console
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_537.97;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_537.97;1) Game CRC = 0xA0DC603B, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_537.97;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_537.97;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_537.97;1
0 00100000 00403464 .................................................................
Loaded, cdrom0:¥SLES_537.97;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
Shape  @ Addr: 0x00553ab0 - Not New (240) Metalbin!
Shared @ Addr: 0x005582e0                         
Shared Text = EAGL0
Please rebuild ALL your .ssh / sfn files with gx > 5.00
Shape  @ Addr: 0x005583f0 - Not New (240) Metalbin!
Shared @ Addr: 0x0055cc20                         
Shared Text = EAGL0
Please rebuild ALL your .ssh / sfn files with gx > 5.00
Shape  @ Addr: 0x0055cd30 - Not New (240) Metalbin!
Shared @ Addr: 0x00561560                         
Shared Text = EAGL0
Please rebuild ALL your .ssh / sfn files with gx > 5.00
Shape  @ Addr: 0x00561670 - Not New (240) Metalbin!
Shared @ Addr: 0x00565ea0                         
Shared Text = EAGL0
Please rebuild ALL your .ssh / sfn files with gx > 5.00
Shape  @ Addr: 0x00565fb0 - Not New (240) Metalbin!
Shared @ Addr: 0x0056a7e0                         
Shared Text = EAGL0
Please rebuild ALL your .ssh / sfn files with gx > 5.00
Shape  @ Addr: 0x0056a8f0 - Not New (240) Metalbin!
Shared @ Addr: 0x0056f120                         
Shared Text = EAGL0
Please rebuild ALL your .ssh / sfn files with gx > 5.00
Shape  @ Addr: 0x0056f230 - Not New (240) Metalbin!
Shared @ Addr: 0x00573a60                         
Shared Text = EAGL0
Please rebuild ALL your .ssh / sfn files with gx > 5.00
Shape  @ Addr: 0x00573b70 - Not New (240) Metalbin!
Shared @ Addr: 0x005783a0                         
Shared Text = EAGL0
Please rebuild ALL your .ssh / sfn files with gx > 5.00
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: . size=0 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: .. size=0 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: fifasts.ico size=75 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: fifastc.ico size=75 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: fifastd.ico size=75 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: BESLES-53797-fifst2 size=199 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: icon.sys size=1 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: . size=0 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: .. size=0 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: fifasts.ico size=75 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: fifastc.ico size=75 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: fifastd.ico size=75 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: BESLES-53797-fifst2 size=199 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: icon.sys size=1 blocks
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Suspending single plugin: SPU2
    Saving SPU2
Recovering single plugin: SPU2
    Loading SPU2
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D9 (Software mode)
Intel(R) HD Graphics 620 (25.20.100.6518)
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Driver audio principale' (Windows DirectSound)
*** Device 1: 'Speakers (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 2: 'Speakers (Realtek High Definition Audio)' (Windows WASAPI) (selected)
*** Device 3: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS)
    Opening CDVD
isoFile open ok: C:\Users\salva\Desktop\FIFA Street 2 (Europe) (En,Fr,De,Es,It,Nl).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2294304 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: C:\Users\salva\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\salva\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: Europe  v02.00(14/06/2004)  Console
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_537.97;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_537.97;1) Game CRC = 0xA0DC603B, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_537.97;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_537.97;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_537.97;1
0 00100000 00403464 .................................................................
Loaded, cdrom0:¥SLES_537.97;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
Shape  @ Addr: 0x00553ab0 - Not New (240) Metalbin!
Shared @ Addr: 0x005582e0                         
Shared Text = EAGL0
Please rebuild ALL your .ssh / sfn files with gx > 5.00
Shape  @ Addr: 0x005583f0 - Not New (240) Metalbin!
Shared @ Addr: 0x0055cc20                         
Shared Text = EAGL0
Please rebuild ALL your .ssh / sfn files with gx > 5.00
Shape  @ Addr: 0x0055cd30 - Not New (240) Metalbin!
Shared @ Addr: 0x00561560                         
Shared Text = EAGL0
Please rebuild ALL your .ssh / sfn files with gx > 5.00
Shape  @ Addr: 0x00561670 - Not New (240) Metalbin!
Shared @ Addr: 0x00565ea0                         
Shared Text = EAGL0
Please rebuild ALL your .ssh / sfn files with gx > 5.00
Shape  @ Addr: 0x00565fb0 - Not New (240) Metalbin!
Shared @ Addr: 0x0056a7e0                         
Shared Text = EAGL0
Please rebuild ALL your .ssh / sfn files with gx > 5.00
Shape  @ Addr: 0x0056a8f0 - Not New (240) Metalbin!
Shared @ Addr: 0x0056f120                         
Shared Text = EAGL0
Please rebuild ALL your .ssh / sfn files with gx > 5.00
Shape  @ Addr: 0x0056f230 - Not New (240) Metalbin!
Shared @ Addr: 0x00573a60                         
Shared Text = EAGL0
Please rebuild ALL your .ssh / sfn files with gx > 5.00
Shape  @ Addr: 0x00573b70 - Not New (240) Metalbin!
Shared @ Addr: 0x005783a0                         
Shared Text = EAGL0
Please rebuild ALL your .ssh / sfn files with gx > 5.00
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: . size=0 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: .. size=0 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: fifasts.ico size=75 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: fifastc.ico size=75 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: fifastd.ico size=75 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: BESLES-53797-fifst2 size=199 blocks
UpdateTaskFind:TS_SEARCH:TS_FIND_FILE_RESULT: icon.sys size=1 blocks
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
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#4
while your CPU sin't that bad (STR above 1700), it may struggle with intensive games.

in your case, 2 things bug me :
Quote:Current Renderer: Direct3D9 (Software mode)
Intel® HD Graphics 620 (25.20.100.6518)
why software mode ? why D3D9 instead of D3D11 ?
Why are you using your internal GPU instead of your Radeon ?

Better use latest GIT build instead of latest too
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#5
My neighboor is a computer techn and told me to set pcs like that.

1) I downloaded latest git
2) Now install it and refresh u about my experience with this emulator

Thanks bro
Reply
#6
ask your neighbor to change his job, for humanity's sake Smile
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#7
(06-24-2019, 10:05 PM)jesalvein Wrote: ask your neighbor to change his job, for humanity's sake Smile
Agree w u man

So, the game in hardware mode with my radeon and D3D11 is very slow
In software mode go normal but every loading, the game go lieke slowmotion.

I try every setting but not working fine yet.
Reply
#8
Did you select your AMD card in Direct X11 Hardware mode? There should be a menu where you can select your graphics card.
PC Specs:
PC: HP Omen 15 dc-0051nr laptop
CPU: Intel i7-8750H (2.2 GHz up to 4.1 GHz)
RAM: 16 GB
GPU: Nvidia GeForce GTX 1060 Notebook (6 GB)
OS: Windows 10 Pro (64 bit)/Windows 8.1 Pro (64 bit)
Storage: 256 SSD PCi NV M.2+1 TB HDD
Need the latest GIT/development build? Click here!
Reply
#9
That 7200u may be suffering from just not being quite powerful enough.  Despite what the 7200u claims to have STP wise on passmark.. it'll throttle down without appropriate cooling.  I found mine would throttle and I'd see 1500 ish stp vs. the near 1800.  Could have just been my laptop, could have been a larger issue out there.. your system may be throttling and killing your performance.
amd tr 1950x                                                 amd ryzen 5 2500u
asrock x399 taichi                                         amd vega 8 
XFX Radeon rx570                                       16gb ddr 4 2400 ram
32gb gskill ddr4-3200                                   1tb nvme ssd
Debian Bullseye                                           480gb sata ssd
Custom loop water cooled                           HP envy x360
nzxt 340 case
Reply
#10
(06-25-2019, 05:19 AM)scythefwd Wrote: That 7200u may be suffering from just not being quite powerful enough.  Despite what the 7200u claims to have STP wise on passmark.. it'll throttle down without appropriate cooling.  I found mine would throttle and I'd see 1500 ish stp vs. the near 1800.  Could have just been my laptop, could have been a larger issue out there.. your system may be throttling and killing your performance.
 
Infact my laptop is so hot after 10 min of game with emulator, so what should I do?

Quote:Did you select your AMD card in Direct X11 Hardware mode? There should be a menu where you can select your graphics card.
Yes, I've already select
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