Trying to make a PNACH for codes for Tales of the Abyss, but some codes end up getting a TLB Error when I run the game.
Codes from: http://uk.gamespot.com/ps2/rpg/talesofth...pid=929343
I managed to convert the simple Max Gald for a test from,
Max Gald
206D2C10 0098967F
To:
patch=1,EE,006D2C10,word,0098967F
Which worked, but I don't know how to make some other more "Complex" ones work.
For Example: what would I do to this one to make it work?
Battle BGM Modifier
DO64B8AC 00005355
206AD4FC 2404005C
If someone could explain I would probably understand how to do the rest of them on my own, Thanks in advance.
EDIT: Err nevermind, just noticed myself that the First line that code is useless in PCSX2. (Guess I asked for help too soon huh?)
[Code would become: patch=1,EE,006AD4FC,word,2404005C by the way]
Codes from: http://uk.gamespot.com/ps2/rpg/talesofth...pid=929343
I managed to convert the simple Max Gald for a test from,
Max Gald
206D2C10 0098967F
To:
patch=1,EE,006D2C10,word,0098967F
Which worked, but I don't know how to make some other more "Complex" ones work.
For Example: what would I do to this one to make it work?
Battle BGM Modifier
DO64B8AC 00005355
206AD4FC 2404005C
If someone could explain I would probably understand how to do the rest of them on my own, Thanks in advance.
EDIT: Err nevermind, just noticed myself that the First line that code is useless in PCSX2. (Guess I asked for help too soon huh?)
[Code would become: patch=1,EE,006AD4FC,word,2404005C by the way]