03-01-2013, 04:14 AM
I'm trying to run these games on a Toshiba Satellite Laptop with a quad core processor, AMD Radeon HD 7640G ~1.9GHz. It has 6 GB RAM.
These are my settings: I have all speedhacks enabled except Enable fast CDVD. Renderer is Direct3D9, Interlacing is Auto, PS2 resolution is Native and texture filtering is on as well as Logarithmic Z and Alpha correction. Almost everything is the default settings as far as I know.
Silent Hill 3 works really well as far as I know and is a great speed, but the opening does not display and only the sound can be heard. I know this isn't game breaking but I'd really love for the opening to be visible if it's possible.
Okage: Shadow King runs terribly slow. I know my laptop isn't the most powerful but I know there must be someway to speed it up...I'm usually able to get Dark Cloud to run near top speed most of the time with EE cycle rate and VU cycle stealing at their highest levels (which, thankfully, don't hurt the game too much) but Okage only runs at about 20-30 FPS even with both of those speed hacks at their highest level. Switching hardware and software rendering doesn't seem to help very much, at least not during gameplay. There must be a way to speed it up. Any ideas?
These are my settings: I have all speedhacks enabled except Enable fast CDVD. Renderer is Direct3D9, Interlacing is Auto, PS2 resolution is Native and texture filtering is on as well as Logarithmic Z and Alpha correction. Almost everything is the default settings as far as I know.
Silent Hill 3 works really well as far as I know and is a great speed, but the opening does not display and only the sound can be heard. I know this isn't game breaking but I'd really love for the opening to be visible if it's possible.
Okage: Shadow King runs terribly slow. I know my laptop isn't the most powerful but I know there must be someway to speed it up...I'm usually able to get Dark Cloud to run near top speed most of the time with EE cycle rate and VU cycle stealing at their highest levels (which, thankfully, don't hurt the game too much) but Okage only runs at about 20-30 FPS even with both of those speed hacks at their highest level. Switching hardware and software rendering doesn't seem to help very much, at least not during gameplay. There must be a way to speed it up. Any ideas?