11-09-2015, 04:30 AM
(This post was last modified: 11-09-2015, 04:34 AM by applesauce10189.)
I'm trying to play Ratchet and Clank on PCSX2 v1.2.1, the cutscenes run fine but when the environment is loaded for a player, the game drops to ~20 fps, with tweaks I brought that up to a range of ~20-40, although I need to stare at a wall to get the highs of that range.
System specs:
CPU: Intel quad-core i7-4710MQ 2.50GHz (With some googling on overclocking, apparently the GHz automatically goes up to like 3 or 3.50 when needed, no idea on the credibility of that)
Built in graphics: Intel 4600
Actual graphics: NVIDIA GeForce GTX 860M
RAM: 8GB (Note: I often have other programs open in the background. They are: Spotify, Skype, Steam, Steam friends list, Steam chat, Google Chrome (Average of about 5 different youtube tabs open, plus misc things I often intend to go back to then don't), Task Manager and sometimes a folder
OS: Windows 7 Professional 64bit
Note: No idea if this is relevant in the slightest, but the controller I use is an Xbox one controller.
PCSX2 plugins:
GSdx AVX2
SPU2-X
SSSPSX PAD
CDVDGigaherz
Rest are null
GSdx settings:
Adapter: NVIDIA GeForce GTX 860M
Renderer: D3D11(soft)
Note: OpenGL crashes PCSX2, and hardware gives intense graphical issues.
Interlacing: Auto
Shade Boost, FXAA and FX Shader are disabled
3 extra rendering threads
Edge Anti-Aliasing disabled
SPU2-X settings:
Interpolation: 0
Disabled effects processing
Module: DirectSound
Volume: 100
Latency: 49 ms
Synchronizing mode: Async, doesn't seem to cause problems, was seriously annoyed by slow-mo music.
Everything else is default
Emulation settings:
EE/IOP settings:
Both default
Clamping: None
Advanced: Left to default, chop/zero
VU settings: Same as EE/IOP
GS settings:
Base Framerate: 100%
Slow-mo framerate: 50%
Turbo Framerate: 150% (Note: I thought turbo gave you more fps...? I hit tab to turn on turbo, and actually lost fps)
Frame skipping: Default, disabled.
GS Window settings:
Ratio: 16:9
Size: 1600x900
Speedhacks settings:
Speedhacks enabled
EE cyclerate: 1
VU cyclestealing: 0
Both microVU hacks enabled with no added problems
Enabled INTC Spin Detection
Enabled Wait Loop detection
Gamefixes settings: Disabled/untouched
If any more information is needed, just tell me.
EDIT: Probably worth noting, my GS Window settings were default before I went to read them and decided to make them what they are now. Performance was not affected by this.
System specs:
CPU: Intel quad-core i7-4710MQ 2.50GHz (With some googling on overclocking, apparently the GHz automatically goes up to like 3 or 3.50 when needed, no idea on the credibility of that)
Built in graphics: Intel 4600
Actual graphics: NVIDIA GeForce GTX 860M
RAM: 8GB (Note: I often have other programs open in the background. They are: Spotify, Skype, Steam, Steam friends list, Steam chat, Google Chrome (Average of about 5 different youtube tabs open, plus misc things I often intend to go back to then don't), Task Manager and sometimes a folder
OS: Windows 7 Professional 64bit
Note: No idea if this is relevant in the slightest, but the controller I use is an Xbox one controller.
PCSX2 plugins:
GSdx AVX2
SPU2-X
SSSPSX PAD
CDVDGigaherz
Rest are null
GSdx settings:
Adapter: NVIDIA GeForce GTX 860M
Renderer: D3D11(soft)
Note: OpenGL crashes PCSX2, and hardware gives intense graphical issues.
Interlacing: Auto
Shade Boost, FXAA and FX Shader are disabled
3 extra rendering threads
Edge Anti-Aliasing disabled
SPU2-X settings:
Interpolation: 0
Disabled effects processing
Module: DirectSound
Volume: 100
Latency: 49 ms
Synchronizing mode: Async, doesn't seem to cause problems, was seriously annoyed by slow-mo music.
Everything else is default
Emulation settings:
EE/IOP settings:
Both default
Clamping: None
Advanced: Left to default, chop/zero
VU settings: Same as EE/IOP
GS settings:
Base Framerate: 100%
Slow-mo framerate: 50%
Turbo Framerate: 150% (Note: I thought turbo gave you more fps...? I hit tab to turn on turbo, and actually lost fps)
Frame skipping: Default, disabled.
GS Window settings:
Ratio: 16:9
Size: 1600x900
Speedhacks settings:
Speedhacks enabled
EE cyclerate: 1
VU cyclestealing: 0
Both microVU hacks enabled with no added problems
Enabled INTC Spin Detection
Enabled Wait Loop detection
Gamefixes settings: Disabled/untouched
If any more information is needed, just tell me.
EDIT: Probably worth noting, my GS Window settings were default before I went to read them and decided to make them what they are now. Performance was not affected by this.