06-19-2009, 04:57 PM
someone mentioned opengl?
How do I start developing plugins?
|
06-19-2009, 04:57 PM
someone mentioned opengl?
06-19-2009, 05:14 PM
(06-19-2009, 04:52 PM)ardhi Wrote: prepare for the tools: fast+optimized compiler/linker, debugger, SDK, API, ASM knowledge, time, brain, internet. Alcohol to make the brain stop hurting from information overload?
www.twitch.tv/krazytrumpeter05
Want to stream your games? Let me know and I can help you get set up with Open Broadcaster Software.
06-19-2009, 09:37 PM
(06-19-2009, 05:14 PM)KrazyTrumpeter05 Wrote:(06-19-2009, 04:52 PM)ardhi Wrote: prepare for the tools: fast+optimized compiler/linker, debugger, SDK, API, ASM knowledge, time, brain, internet. in most cases that should work
06-20-2009, 02:52 AM
(06-19-2009, 09:37 PM)matteh Wrote:(06-19-2009, 05:14 PM)KrazyTrumpeter05 Wrote:(06-19-2009, 04:52 PM)ardhi Wrote: prepare for the tools: fast+optimized compiler/linker, debugger, SDK, API, ASM knowledge, time, brain, internet. almost forgot, you also need working pcsx2. offload the information in to a team of developers.
If you download the PS2 bios illegally, you are breaking the law. Courts around the world have ruled that businesses and individuals can be prosecuted for illegal downloading.
06-20-2009, 03:20 AM
(06-19-2009, 04:34 PM)refraction Wrote: well i started here http://www.cplusplus.com/doc/tutorial/that's where i started as well , it's a pretty simple tutorial to follow , and after reading that i went and read up on other stuff (like DirectX )
Windows 7 64bit
Intel Pentium Dual-Core E5200 OC to 3.6GHz, Intel GMA x4500, 1GB DDR2 Might just work on next guide |
« Next Oldest | Next Newest »
|