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How to config PCSX2 for GT4?
#1
Hello everyone, I'm new in PS2 emulation and I'm trying to achieve 60fps in GT4 @ 720p but the game runs fine until i have to select a car or some slowdowns in races, tried first with OGL but it was slow as hell, then changed to DX11 and everything seemed to be fine until in the races got a garbage image (everything glitched and impossible to play, the attached file is how the game looked like).
At this point I'm running the game with every single configuration by default but the game has some errors like transition from front-bump view to 3rd person view has a pink flashing color, the replay ghost doesn't move, and the demo replay in the licenses test doesn't work at all (those are the only glitches I've found so far).
How should configure the emulator to get the best performace at 720p?
My specs:
Mobo; Gigabyte Z77-UD5H
Processor; i5-3550 @ 3,70Ghz
GPU; nVidia GTX 750 Ti 2Gb EVGA SuperOC version
RAM; 16Gb @ 1066Mhz

Thanks in advance.
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
There's nothing in the .\PCSX2\Logs folder, what should I do then?
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#4
Go to my documentsas stated above ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#5
(04-28-2019, 09:18 AM)jesalvein Wrote: Go to my documentsas stated above ?

There's nothing there either.
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#6
Something's wrong with your install, then. What if you copy/paste the console log's content ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#7
(04-28-2019, 10:39 AM)jesalvein Wrote: Something's wrong with your install, then. What if you copy/paste the console log's content ?

Code:
PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows 7  Service Pack 1 (build 7601), 64-bit
Physical RAM     =  16344 MB
CPU name         =  Intel(R) Core(TM) i5-3550 CPU @ 3.30GHz
Vendor/Model     =  GenuineIntel (stepping 09)
CPU speed        =  3.291 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7fbae3ff
x86EFlags        =  28100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll 
Windows 6.1.7601 (Service Pack 1 1.0)
Binding  PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\LilyPad-Scp-r5875.dll 
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll 
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll 
Binding  USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll 
Binding   FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll 
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll 
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 169ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: E:\PS2 Roms\Gran Turismo 4.iso
Image type  = DVD
isoFile: searching for layer1...
isoFile: loaded second layer from settings cache, sector=0x001418c0
 * CDVD Disk Open: DVD, Double layer:
 * * Track 1: Data (Mode 1) (2594960 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\ \Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\ \Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v02.30(20/02/2008)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:4.00, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
 <20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M



IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc. 

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 00058530 ......
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc. 

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:OSDVER flag 1 data 4aa78
open fd = 2
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:XDEV9 flag 1 data 4aa78
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg 
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg 
loadmodule: id -200, ret 1
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:FONTM flag 1 data 4aa78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TZLIST flag 1 data 4aa78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 0
open name rom0:PS1ID flag 1 data 4aa78
open fd = 2
open name rom0:PS1VERA flag 1 data 4aa78
open fd = 2
open name rom1:DVDID flag 1 data 4aa78
open fd = -6
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_973.28;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SCUS_973.28;1) Game CRC = 0x77E61C8A, EntryPoint = 0x01000008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_973.28;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc. 

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 01000000 000172c0 ..
Loaded, rom0:PS2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
(GameDB) Changing VU0/VU1 clamp mode [mode=2]
EE/iR5900-32 Recompiler Reset
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 45d78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg 
loadmodule: id 25, ret 0
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 45d78
open fd = 2
loadmodule: fname rom0:XPARAM args 12 arg SCUS_973.28
loadmodule: id 26, ret 1
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc. 

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCUS_973.28;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_973.28;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SCUS_973.28;1
1 01000000 0002dc54 ...
2 0102dc80 00013aa4 ...
Loaded, cdrom0:¥SCUS_973.28;1
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
(R5900) Re-executed ELF Entry point (ignored) [addr=0x01000008]
sce_fileio: unrecognized code ff
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

    Copyright 1999-2002 (C) Sony Computer Entertainment Inc. 

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IRX¥MTAPMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IRX¥PADMAN.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
CMD_READP call
CMD_READP call
CMD_READP call
CMD_READP call
CMD_READP call
CMD_READP call
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

    Copyright 1999-2002 (C) Sony Computer Entertainment Inc. 

Reboot service module.(99/11/10)
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
cdvd driver module version 0.1.1 (C)SCEI
loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg 
Frame buffer size set to  1024x1024 (2048x2048)
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IRX¥SIO2D.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥IRX¥DBCMAN.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IRX¥DS2U_D.IRX;1 args 0 arg 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IRX¥USBD.IRX;1 args 0 arg 
USB Driver (Version 1.4.0)
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IRX¥INET.IRX;1 args 0 arg 
INET (Version 2.25.0) DEBUG REMOVABLE
inet: mem=128KB thpri=48 thstack=8192
inet: debug=0x0 &debug=baa80 &free_{size,min}=bac04,bac08
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥IRX¥NETCNF.IRX;1 args 62 arg icon=cdrom0:¥NET¥SYS_NET.ICO;1
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥IRX¥INETCTL.IRX;1 args 20 arg -no_decode
loadmodule: id 35, ret 2
loadmodule: fname cdrom0:¥IRX¥DEV9.IRX;1 args 0 arg 
dev9: unknown dev9 hardware.
loadmodule: id 36, ret 1
Unknown device 'dev9x'
Known devices are  mc:(Memory Card)  cdrom:(CD-ROM )  rom:(ROM/Flash)  tty:(CONSOLE) 
loadmodule: fname cdrom0:¥IRX¥MSIFRPC.IRX;1 args 0 arg 
Multi-thread available sifrpc module...
loadmodule: id 37, ret 0
loadmodule: fname cdrom0:¥IRX¥LIBPDI.IRX;1 args 0 arg 
loadmodule: id 38, ret 0
loadmodule: fname cdrom0:¥IRX¥PDICDVD.IRX;1 args 0 arg 
loadmodule: id 39, ret 0
loadmodule: fname cdrom0:¥IRX¥PDISPU2.IRX;1 args 0 arg 
loadmodule: id 40, ret 0
loadmodule: fname cdrom0:¥IRX¥PDISTR.IRX;1 args 0 arg 
loadmodule: id 41, ret 0
loadmodule: fname cdrom0:¥IRX¥PDIUSB.IRX;1 args 0 arg 
loadmodule: id 42, ret 0
loadmodule: fname cdrom0:¥IRX¥USTORAGE.IRX;1 args 0 arg 
loadmodule: id 43, ret 2
loadmodule: fname cdrom0:¥IRX¥LGDEV.IRX;1 args 0 arg 
LgDev_tb_rb_Driver Version 1.11.036 (PDI branch), Rooz special, built on Jan 27 2005 at 19:18:45, thpri=42,43
  dynamic memory allocations
loadmodule: id 44, ret 0
loadmodule: fname cdrom0:¥IRX¥POWOFF.IRX;1 args 0 arg 
loadmodule: id 45, ret 0
loadmodule: fname cdrom0:¥IRX¥RTINETB.IRX;1 args 14 arg -send_delay=3
libnetb version: 1.10.0005 (09.22.2004.01.44.53)
libnetb: delay between sends = 3 msecs
loadmodule: id 46, ret 0
Unknown device 'dev9x'
Graphics and other configs are in the attached files.
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#8
You didn't attach anything.
Anyways, 2 things :
- update to latest git build
- don't expect it running @720p with constant 60 fps with that GPU.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#9
(04-28-2019, 11:53 AM)jesalvein Wrote: You didn't attach anything.
Anyways, 2 things :
- update to latest git build
- don't expect it running @720p with constant 60 fps with that GPU.

Let's see if the attached files get uploaded this time, and the game isnt running at 720p, its only running at double res and gets a lot of glitches not only visually, in gameplay too.
The latest build seems to be 1.4.0, do you know where can I get the latest git build?
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#10
double res should be near 720p, though.
latest git build : https://buildbot.orphis.net/pcsx2/
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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