How to enable External Shaders in 1.7.2246?
#1
I honestly used the search function before asking this, so I'm sorry if it's in another thread already...

But how can one enable/use external shaders with the 1.7.2246 build? Is it possible, or is this restricted due to the constant changing of the unofficial/daily releases? I understand if it's not allowed (that way you're not troubleshooting 123456789 things on 987654321 builds), but figured I'd ask just in case.


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#2
They're not available in Vulkan, please use Direct3D or OpenGL
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#3
(01-18-2022, 11:04 PM)refraction Wrote: They're not available in Vulkan, please use Direct3D or OpenGL

Bummer, thanks!
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