Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
I need to get something clarified real quick
#1
If I have an Nvidia GPU, I should use OpenGL in PCSX2?
And if I have an AMD GPU, I should use Direct3D?

Is this correct?
OS: Windows 10 Home x64
GPU: Gigabyte GTX 1080 Ti
RAM: Corsair Vengeance 16 GiB DDR3
Motherboard: MSI Z97S SLI Krait Edition
CPU: Intel Core i5 4690K 3.50 Ghz
Storage: Crucial MX3000 500 GiB SSD
Reply

Sponsored links

#2
As long as AMD doesn't make a better driver, yes
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#3
Thank you!
OS: Windows 10 Home x64
GPU: Gigabyte GTX 1080 Ti
RAM: Corsair Vengeance 16 GiB DDR3
Motherboard: MSI Z97S SLI Krait Edition
CPU: Intel Core i5 4690K 3.50 Ghz
Storage: Crucial MX3000 500 GiB SSD
Reply
#4
In my opinion OGL is still slower on average than D3D.

I've had a few games where I couldn't quite get playable rates (to my standards) and nothing would bump up to the frame rates I wanted except for switching to D3D

That said OGL is much more accurate, my advice would always be to use OGL first on a game and if you have playable speed you're good to go.
Lenovo Y50-70 Gaming Laptop
Intel Core i7-4720HQ @ 2.6Ghz - 3.6Ghz Quad Core
Nvidia GTX 960M 4GB
8GB DDR3 Ram
15.6'' Full HD 1920 x 1080 IPS
Windows 10 64 Bit
---
Intel Core i5 4670 @ 3.4Ghz
Gigabyte H81M
Gigabyte Radeon R9 280X 3GB
8GB DDR 3 Ram
1TB WD Black
Windows 10 64 Bit
Phillips 23.6" 1920x1080 IPS
Reply
#5
Makes sense, I'll do that.
OS: Windows 10 Home x64
GPU: Gigabyte GTX 1080 Ti
RAM: Corsair Vengeance 16 GiB DDR3
Motherboard: MSI Z97S SLI Krait Edition
CPU: Intel Core i5 4690K 3.50 Ghz
Storage: Crucial MX3000 500 GiB SSD
Reply
#6
(09-04-2017, 01:38 PM)Donovan24 Wrote: In my opinion OGL is still slower on average than D3D.

I've had a few games where I couldn't quite get playable rates (to my standards) and nothing would bump up to the frame rates I wanted except for switching to D3D

That said OGL is much more accurate, my advice would always be to use OGL first on a game and if you have playable speed you're good to go.

If effects are rendered properly on both Direct3D and OpenGL then OpenGL will be faster (at least on intel and nvidia).
CPU: I3-4160 3.6GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ cl9
GPU: Asus AMD Radeon R7 360 OC 2GB GDDR5
OS: Windows 7 Ultimate SP1 64bit
Reply




Users browsing this thread: 1 Guest(s)