I need to get something clarified real quick
#1
If I have an Nvidia GPU, I should use OpenGL in PCSX2?
And if I have an AMD GPU, I should use Direct3D?

Is this correct?
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#2
As long as AMD doesn't make a better driver, yes
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#3
Thank you!
OS: Windows 10 Home x64
GPU: Gigabyte GTX 1080 Ti
RAM: Corsair Vengeance 16 GiB DDR3
Motherboard: MSI Z97S SLI Krait Edition
CPU: Intel Core i5 4690K 3.50 Ghz
Storage: Crucial MX3000 500 GiB SSD
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#4
In my opinion OGL is still slower on average than D3D.

I've had a few games where I couldn't quite get playable rates (to my standards) and nothing would bump up to the frame rates I wanted except for switching to D3D

That said OGL is much more accurate, my advice would always be to use OGL first on a game and if you have playable speed you're good to go.
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#5
Makes sense, I'll do that.
OS: Windows 10 Home x64
GPU: Gigabyte GTX 1080 Ti
RAM: Corsair Vengeance 16 GiB DDR3
Motherboard: MSI Z97S SLI Krait Edition
CPU: Intel Core i5 4690K 3.50 Ghz
Storage: Crucial MX3000 500 GiB SSD
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#6
(09-04-2017, 01:38 PM)Donovan24 Wrote: In my opinion OGL is still slower on average than D3D.

I've had a few games where I couldn't quite get playable rates (to my standards) and nothing would bump up to the frame rates I wanted except for switching to D3D

That said OGL is much more accurate, my advice would always be to use OGL first on a game and if you have playable speed you're good to go.

If effects are rendered properly on both Direct3D and OpenGL then OpenGL will be faster (at least on intel and nvidia).
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