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(08-30-2009, 12:41 AM)Koji Wrote: Go to your ini folder and delete all of the files in it, load up pcsx2 and it should allow you to reconfigure everything.
I just tried a different graphics plugin (ZeroGS 0.97.1) and it eliminated the error about wrong shader version, but I still get the error "Unhandled or unrecoverable exception occured, with the message: The GS plugin failed to open/initialize"
It seems that this emulator is just so buggy it won't even work, with ANYTHING! I'm surprised there is even a compatibility list. I mean to know a game is compatible you have to play it, but how do you play it on an emulator that doesn't even freaking work!? I mean these errors I'm getting are ones I'm still getting on the NON-beta version after I downgraded to the latest release version (not beta version).
Really I'm wondering if I can EVER get this emulator working.
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08-30-2009, 01:06 AM
(This post was last modified: 08-30-2009, 01:15 AM by Shadow Lady.)
(08-30-2009, 12:40 AM)Videogamer555 Wrote: Tried the DX update (and the VC++ 2008 redist update), but the emu still doesn't work. Whenever I load a game (I've tried 2 different games) it first gives me some stupid error about only supporting shader version 1.4 and the selected shader is 2.0 (as if I could somehow select a different shader version, but I don't even know what a shader is).
Uhm so what is your specs, specially graphics card? The emu needs at least pixel shaders 2.0 to work, if you dont have that you can forget about it.
Pixel Shaders are a kind of "program" that runs in your GPU (well or basically graphics card) and is used to calculate effects and like graphics rendered easily against a pure CPU rendering which is much much slower. Almost any kind of modern graphics card has at least pixel shaders 2.0 and I'm sure you can find a much better explanation if you use a search engine about it.
(08-30-2009, 12:54 AM)Videogamer555 Wrote: It seems that this emulator is just so buggy it won't even work, with ANYTHING!
The thousands of people running it would say otherwise, if you dont have the hardware for it of course it will fail.
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64
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(08-30-2009, 01:06 AM)Shadow Lady Wrote: (08-30-2009, 12:40 AM)Videogamer555 Wrote: Tried the DX update (and the VC++ 2008 redist update), but the emu still doesn't work. Whenever I load a game (I've tried 2 different games) it first gives me some stupid error about only supporting shader version 1.4 and the selected shader is 2.0 (as if I could somehow select a different shader version, but I don't even know what a shader is).
Uhm so what is your specs, specially graphics card? The emu needs at least pixel shaders 2.0 to work, if you dont have that you can forget about it.
(08-30-2009, 12:54 AM)Videogamer555 Wrote: It seems that this emulator is just so buggy it won't even work, with ANYTHING!
The thousands of people running it would say otherwise, if you dont have the hardware for it of course it will fail.
is "shaders 2.0" a hardware thing or a software drivers thing?
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08-30-2009, 01:17 AM
(This post was last modified: 08-30-2009, 01:17 AM by Shadow Lady.)
Sorry I edited the post a bit, it's a hardware thing specifically your graphics card.
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I have an
Intel core i7
ATI Radeon HD 4850 512
4GB DDR3
Western digital Caviar 640GB
Does anyone know why I can't use GSDX 1650?