Ice Age 2 - The Meltdown [SLES 53984] (E)
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03-23-2018, 10:23 PM
Ice Age 2 - The Meltdown [SLES 53984] (E)
PC Specs: CPU: AMD Phenom II X4 965 @ 4.00Ghz GPU: Nvidia GTX 1050 Build Description: PCSX2 1.5.0-20180322144631 If other please specify: N/A BIOS Used: EU v02.20(20/06/2005) Console GS: GSdx32-SSE2.dll [GSdx 20180322144631 (MSVC 19.00 SSE2/SSE2) 1.1.0] PAD: LilyPad.dll [LilyPad (20180322144631) 0.12.1] SPU2: Spu2-X.dll [SPU2-X 20180322144631 2.0.0] CDVD: cdvdGigaherz.dll [cdvdGigaherz 20180322144631 0.11.0] USB: USBnull.dll [USBnull Driver 20180322144631 0.7.0] FW: FWnull.dll [FWnull Driver 20180322144631 0.7.0] DEV9: DEV9null.dll [DEV9null Driver 20180322144631 0.5.0] EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks Used: Default Gamefixes Used: N/A Amount of testing done (little/medium/much/completed-game): little Comments: Require custom patch: Code: gametitle=Ice Age 2 (PAL) (SLES-53984) Bugs: There are some minor graphics problems while using attack (square button), probably fixable by using different settings for clamping (untested). Status Playable
03-23-2018, 10:29 PM
I'll keep the status as in-game until the entire game is completed. It's highly likely problems may arise further in the game.
PC Specs:
CPU: Intel Core i5-4690K @ 3.5 GHz GPU: Nvidia GeForce GTX 1060 (6 GB) Build Description: PCSX2 1.5.0-20180323133834 BIOS Used: Europe v02.00(14/06/2004) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop GSdx Settings: OpenGL Hardware, Native, High Blending Accuracy, Bilinear (PS2) Texture Filtering GSdx HW Hacks: None Speedhacks Used: Recommended + MTVU Gamefixes Used: Automatic Game Fixes Amount of testing done (little/medium/much/completed-game): completed-game Comments: Needs the patch posted by kozarovv to work. Runs at full speed. Code: gametitle=Ice Age 2 (PAL) (SLES-53984) Bugs: Seems like there's an issue with the rendering of fur on the player character, causes graphical artifacts to appear for a split second sometimes. It's hardly distracting, though. Status: Playable
03-28-2018, 09:12 PM
Can you post a picture of the "fur glitch"? - is it present in SW renderers as well? If it isn't, we could mark the game as Perfect I guess
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