01-11-2020, 02:23 PM
Hello, I recently discovered that the lighting in the PAL version is bugged. When you put the tri linear filter to full instead of auto, there are normal textures that appear glitched. Is there any way to make lighting use the full filter and normal texture to use the auto settings? Maybe a different shader setting? I think this might fix the issue.
I will post pictures later if needed.
I will post pictures later if needed.