10-16-2011, 01:56 PM
All people are raised off the ground by 30 cm, even in the videos!
I use pcsx2 0.9.8 r4600 and the "GSdx 4600 (MSVC 15.00, SSE2) 0.1.16".
When I change GS, choosing the ZeroGS 0.97.1, that problem doesn't exist, but graphics is too bad and in the menu I don't see legs and arms.
How can I do to attach the person to the floor?
P.S. every other configuration is standard:
EE/IOP
recompiler recompiler
chop/zero normal
VUs
microVU recompiler microVU recompiler
chop/zero normal
GS
It's all uncheck, with Frame skipping disabled.
GS window
"Hide window when pause" and "Double-click toggles fulllscreen mode" are checked.
Speedhacks
"Enable speedhackes", "Enable INTC spin detection", "Enable wait loop detection" & "mVU Flag Hack" are all checked. "EE cyclerate" is 2 & "VU Cycle stealing is 0"
Game fixes
nothing checked.
Thanks to all
I use pcsx2 0.9.8 r4600 and the "GSdx 4600 (MSVC 15.00, SSE2) 0.1.16".
When I change GS, choosing the ZeroGS 0.97.1, that problem doesn't exist, but graphics is too bad and in the menu I don't see legs and arms.
How can I do to attach the person to the floor?
P.S. every other configuration is standard:
EE/IOP
recompiler recompiler
chop/zero normal
VUs
microVU recompiler microVU recompiler
chop/zero normal
GS
It's all uncheck, with Frame skipping disabled.
GS window
"Hide window when pause" and "Double-click toggles fulllscreen mode" are checked.
Speedhacks
"Enable speedhackes", "Enable INTC spin detection", "Enable wait loop detection" & "mVU Flag Hack" are all checked. "EE cyclerate" is 2 & "VU Cycle stealing is 0"
Game fixes
nothing checked.
Thanks to all