status=5;
version=1.3.1;
console=PS2;
crc=30C406CE;
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img_f=empty;
wikiurl=Link;
version=1.3.1;
console=PS2;
crc=30C406CE;
img_t=empty;
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Code:
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![[Image: newsig.jpg]](https://forums.pcsx2.net/images/newsig.jpg)
IndyCar Series 2005 [SLES 52298] (E)
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status=5;
version=1.3.1; console=PS2; crc=30C406CE; img_t=empty; img_f=empty; wikiurl=Link; Code: empty ![]()
08-11-2015, 12:39 PM
Game title: IndyCar Series 2005
ELF name: SLES-52298 CRC: 30C406CE PC Specs: CPU: Intel Core2Duo @ 3.4Ghz GPU: AMD Radeon HD6000 @ 2GB Build Description: PCSX2 1.2.1 Stable release - Windows If other please specify: pcsx2 v1.3.1-886 Git - Windows pcsx2 v1.3.1-934 Git - Windows pcsx2 v0.9.9.4671-934 Git - Windows BIOS Used: Europe v02.00 Console EE/VU Clamp modes: Normal/Normal & other Speedhacks Used: All except Enable Fast CDVD Gamefixes Used: Automatic / Manually tried most of them. Amount of testing done (little/medium/much/completed-game): Much Comments: Game plays the intro movie and gets stuck on first frame of the start menu(with ingame graphics running in the background). Game keeps running at 50fps and audience sound does play in background. No speedhack/gamefix/hacks/EE, IOP or VU settings had any effect. Tried stable, and two newer GIT versions but no changes. Same thing happens with DX9, DX11, OpenGL in both hardware and software modes. Only result I got was trying the oldest legacy build I could find. It actually got past the first frame and ran a few frames with camera turning slightly and the 2D press start and game logo graphics flashing on and off. But it crashes a few frames in. Along with the VifCmd errors of the later versions, this old version mention the error: *PCSX2*: DMA error: 1f800000 Intro
09-24-2015, 06:44 PM
(This post was last modified: 09-25-2015, 04:15 PM by prafull.
Edit Reason: added bugs
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PC Specs:
CPU: Intel Core 2 Duo E6750 @ 2.66Ghz GPU: Nvidia GTX 750 TI 2048MB Build Description: PCSX2 1.3.1-20150921093213 - compiled on Sep 21 2015 BIOS Used: Europe v02.00(14/06/2004) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks Used: N/A Gamefixes Used: N/A Amount of testing done (little/medium/much/completed-game): much Comments: The game was recently fixed by Refraction. It works perfectly at very good speed with Gsdx OGL mode. DX mode suffers from red colored lines on screen. Bugs: DX HW mode suffers from red lines which can be removed by using skipdraw. Game won't work if you have ethernet disabled in dev9ghz. Either enable ethernet or use Dev9null. Status Playable
09-25-2015, 04:10 PM
Game title: IndyCar Series 2005
ELF name: SLES-52298 CRC: 30C406CE PC Specs: CPU: Intel Core2Duo @ 3.4Ghz GPU: AMD Radeon HD6000 @ 2GB Build Description: PCSX2 1.3.1-20150923092624 - compiled on Sep 23 2015 (1159) BIOS Used: Europe v02.00 Console EE/VU Clamp modes: Normal/Normal Speedhacks Used: Default Gamefixes Used: Automatic Amount of testing done (little/medium/much/completed-game): Medium Comments: Runs at 100% without the need for further speedhacking in all HW modes, shadows are messed up in DX9. Set skipdraw to 1 to remove red lines in DX HW modes. Status Playable |
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