09-25-2015, 11:00 AM
Hello everyone!
I have a problem with the game IndyCar Series 2005 with the latest Git version (v1.3.1-1159 if I'm not mistaken), as when I launch the game, the screen goes black and nothing happens (a little white square shows up in the top-left when I try Software mode).
I have an NVIDIA GTX 760 graphics card, an Intel Core i5-4670 CPU and Windows 10.
Here is the content of my emuLog :
PCSX2 1.3.1-20150923092624 - compiled on Sep 23 2015
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 10240), 64-bit
Physical RAM = 8134 MB
CPU name = Intel® Core i5-4670 CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.398 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbff
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\GSdx32-AVX2.dll
Windows 10.0.10240
Binding PAD: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\LilyPad.dll
Binding SPU2: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\zerospu2-r5875.dll
Binding CDVD: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\cdvdiso-r5875.dll
Binding USB: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\USBnull.dll
Binding FW: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\FWnull.dll
Binding DEV9: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\DEV9ghzdrk.dll
Plugins loaded successfully.
(GameDB) 9691 games on record (loaded in 146ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.10240
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9(Software mode)
NVIDIA GeForce GTX 760 (10.18.13.5560)
Opening CDVD
isoFile open ok: D:\Users\Utilisateur\Downloads\IndyCar Series 2005 (Europe) (En,Fr,De,Es,It)\IndyCar Series 2005 (Europe) (En,Fr,De,Es,It).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1201440 sectors)
Opening USB
Opening FW
Opening DEV9
Failed to GetNetAdapter()
McdSlot 0 [File]: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v01.60(04/10/2001) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45
CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_522.98;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_522.98;1) Game CRC = 0x30C406CE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_522.98;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_522.98;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_522.98;1
0 00100000 00200ca4 .................................
Loaded, cdrom0:¥SLES_522.98;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\shaders\GSdx.fx(26,2): error: GSdx FX is not compatible with GSdx9. Use GSdx OGL or DX10/11.
GSdx: failed to compile external post-processing shader.
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULES¥BJSND.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MODULES¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥MODULES¥NETCNF.IRX;1 args 62 arg icon=cdrom0:¥CNF¥SYS_NET.ICO;1
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
USB Driver (Version 1.1.0)
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥MODULES¥LGDEVW.IRX;1 args 0 arg
LgDev_tb_rb_Driver Version 1.08( Wheel ), built on Sep 24 2002 at 18:34:09, thpri=42,43
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥MODULES¥ENT_DEVM.IRX;1 args 0 arg
ent_devm (version 1.1.18)
loadmodule: id 36, ret 2
loadmodule: fname cdrom0:¥MODULES¥EENETCTL.IRX;1 args 0 arg
loadmodule: id 37, ret 2
*** libeenet version 1.1.19 ***
eenetctl: Waiting I/F Event
loadmodule: fname cdrom0:¥MODULES¥DEV9.IRX;1 args 0 arg
dev9: CXD9611 detected.
dev9: Speed chip: ES2
dev9: CXD9611(ssbus buffer) driver start
loadmodule: id 38, ret 0
loadmodule: fname cdrom0:¥MODULES¥ENT_SMAP.IRX;1 args 0 arg
HDD ethernet driver (version 1.1.18)
ent_smap: smap_init -> -1
loadmodule: id 39, ret -3
loadmodule: fname cdrom0:¥MODULES¥EZENTCTL.IRX;1 args 0 arg
loadmodule: id 40, ret 2
loadmodule: fname cdrom0:¥MODULES¥EZNETCNF.IRX;1 args 0 arg
loadmodule: id 41, ret 2
Version 1.08, built on Sep 24 2002 at 18:34:54
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
ZeroSPU2: Waiting for thread... done
Closing PAD
Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset
The emulator works fine with a game like NASCAR Thunder 2004, and I tried both ISO and CDVD for IndyCar Series 2005. If you need more details, ask them and I'll provide them to you, thanks!
I have a problem with the game IndyCar Series 2005 with the latest Git version (v1.3.1-1159 if I'm not mistaken), as when I launch the game, the screen goes black and nothing happens (a little white square shows up in the top-left when I try Software mode).
I have an NVIDIA GTX 760 graphics card, an Intel Core i5-4670 CPU and Windows 10.
Here is the content of my emuLog :
PCSX2 1.3.1-20150923092624 - compiled on Sep 23 2015
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 10240), 64-bit
Physical RAM = 8134 MB
CPU name = Intel® Core i5-4670 CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.398 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbff
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\GSdx32-AVX2.dll
Windows 10.0.10240
Binding PAD: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\LilyPad.dll
Binding SPU2: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\zerospu2-r5875.dll
Binding CDVD: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\cdvdiso-r5875.dll
Binding USB: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\USBnull.dll
Binding FW: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\FWnull.dll
Binding DEV9: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\plugins\DEV9ghzdrk.dll
Plugins loaded successfully.
(GameDB) 9691 games on record (loaded in 146ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.10240
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9(Software mode)
NVIDIA GeForce GTX 760 (10.18.13.5560)
Opening CDVD
isoFile open ok: D:\Users\Utilisateur\Downloads\IndyCar Series 2005 (Europe) (En,Fr,De,Es,It)\IndyCar Series 2005 (Europe) (En,Fr,De,Es,It).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1201440 sectors)
Opening USB
Opening FW
Opening DEV9
Failed to GetNetAdapter()
McdSlot 0 [File]: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v01.60(04/10/2001) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45
CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_522.98;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_522.98;1) Game CRC = 0x30C406CE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_522.98;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_522.98;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_522.98;1
0 00100000 00200ca4 .................................
Loaded, cdrom0:¥SLES_522.98;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
D:\Users\Utilisateur\Desktop\pcsx2-v1.3.1-1159-gb9e00ab-windows-x86\shaders\GSdx.fx(26,2): error: GSdx FX is not compatible with GSdx9. Use GSdx OGL or DX10/11.
GSdx: failed to compile external post-processing shader.
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULES¥BJSND.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MODULES¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥MODULES¥NETCNF.IRX;1 args 62 arg icon=cdrom0:¥CNF¥SYS_NET.ICO;1
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
USB Driver (Version 1.1.0)
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥MODULES¥LGDEVW.IRX;1 args 0 arg
LgDev_tb_rb_Driver Version 1.08( Wheel ), built on Sep 24 2002 at 18:34:09, thpri=42,43
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥MODULES¥ENT_DEVM.IRX;1 args 0 arg
ent_devm (version 1.1.18)
loadmodule: id 36, ret 2
loadmodule: fname cdrom0:¥MODULES¥EENETCTL.IRX;1 args 0 arg
loadmodule: id 37, ret 2
*** libeenet version 1.1.19 ***
eenetctl: Waiting I/F Event
loadmodule: fname cdrom0:¥MODULES¥DEV9.IRX;1 args 0 arg
dev9: CXD9611 detected.
dev9: Speed chip: ES2
dev9: CXD9611(ssbus buffer) driver start
loadmodule: id 38, ret 0
loadmodule: fname cdrom0:¥MODULES¥ENT_SMAP.IRX;1 args 0 arg
HDD ethernet driver (version 1.1.18)
ent_smap: smap_init -> -1
loadmodule: id 39, ret -3
loadmodule: fname cdrom0:¥MODULES¥EZENTCTL.IRX;1 args 0 arg
loadmodule: id 40, ret 2
loadmodule: fname cdrom0:¥MODULES¥EZNETCNF.IRX;1 args 0 arg
loadmodule: id 41, ret 2
Version 1.08, built on Sep 24 2002 at 18:34:54
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
ZeroSPU2: Waiting for thread... done
Closing PAD
Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset
The emulator works fine with a game like NASCAR Thunder 2004, and I tried both ISO and CDVD for IndyCar Series 2005. If you need more details, ask them and I'll provide them to you, thanks!