This thread here got me thinking about this.
http://forums.pcsx2.net/thread-3476.html
Basic "AA" simply involved rending the entire scene at a higher resolution and then downscaling it, or rather, supersampling. However, this is a very brute force technique. Modern GPUs, however, sport the ability to utilize multisampling, quincunx, and other such advanced algorithms for superior quality/performance. So, would it be more efficient to run PCSX2 with a lower native resolution but with a higher AA setting?
(I'd try this out on my own but my box for PCSX2 is at the other side of the country.
)
http://forums.pcsx2.net/thread-3476.html
Basic "AA" simply involved rending the entire scene at a higher resolution and then downscaling it, or rather, supersampling. However, this is a very brute force technique. Modern GPUs, however, sport the ability to utilize multisampling, quincunx, and other such advanced algorithms for superior quality/performance. So, would it be more efficient to run PCSX2 with a lower native resolution but with a higher AA setting?
(I'd try this out on my own but my box for PCSX2 is at the other side of the country.
