# Playground version: svn708 with Jan/19/2009 plugins
# Cpu eerec on, vurec0 and vurec1 on, MTGS on
# Plugins used: Gsdx 872m (MSVC 15.00, SSE41), spu2ghz 1.9.0
# Description: Main Menu is extremely slow (1/4 normal FPS -- I get 60FPS outside of this menu, but 20FPS when the menu is displayed) and glitchy (can see through solid objects); game hangs after initial cutscene. Unplayable.
Video (way better than screenshots
):
http://www.vimeo.com/3178395
I wanted to double the framerate on the video, but couldn't get that to work.. so I guess you'll just have to endure it in all it's 25FPS glory. Blame FRAPS for the slow FPS.
By the way -- I am a programmer myself, so if there's anything else I can do to help with this problem just let me know
Edit: Just tested it with the latest betas of Gsdx and spu2ghz from http://forums.pcsx2.net/forum-49.html .. no improvements.
The game actually runs with less graphical glitches, although slower, with ZeroGS and ZeroSPU2. The main-menu seems almost glitch-free (it still runs very, very slow though). The hang-after-cutscene issue is still present, and in the exact same position.
PS: I would kill to be able to play through this entire game on my PC D:
Edit: Does anyone know if I can load .cbs (CodeBreaker Saves) in PCSX2 somehow? I'd like to test and see if I can skip past this point in the game, and see if the game itself works or not..
# Cpu eerec on, vurec0 and vurec1 on, MTGS on
# Plugins used: Gsdx 872m (MSVC 15.00, SSE41), spu2ghz 1.9.0
# Description: Main Menu is extremely slow (1/4 normal FPS -- I get 60FPS outside of this menu, but 20FPS when the menu is displayed) and glitchy (can see through solid objects); game hangs after initial cutscene. Unplayable.
Video (way better than screenshots

http://www.vimeo.com/3178395
I wanted to double the framerate on the video, but couldn't get that to work.. so I guess you'll just have to endure it in all it's 25FPS glory. Blame FRAPS for the slow FPS.
By the way -- I am a programmer myself, so if there's anything else I can do to help with this problem just let me know

Edit: Just tested it with the latest betas of Gsdx and spu2ghz from http://forums.pcsx2.net/forum-49.html .. no improvements.
The game actually runs with less graphical glitches, although slower, with ZeroGS and ZeroSPU2. The main-menu seems almost glitch-free (it still runs very, very slow though). The hang-after-cutscene issue is still present, and in the exact same position.
PS: I would kill to be able to play through this entire game on my PC D:
Edit: Does anyone know if I can load .cbs (CodeBreaker Saves) in PCSX2 somehow? I'd like to test and see if I can skip past this point in the game, and see if the game itself works or not..
Windows 7 x64 Build 7000, E7300 @ 3.6GHz, 4GB DDR2-1066 RAM @ 1080MHz, ATI Radeon HD 4830 @ 770MHz/1050MHz
![[Image: sig2552.png]](http://xs136.xs.to/xs136/09073/sig2552.png)