Invalid: [Bug Report] 007 Everything or Nothing [NTSC]
#11
(02-15-2012, 11:47 AM)jesalvein Wrote: We only support official builds. To make a proper bug report, you need to use builds from pcsx2 site. Not some crap from other unknown site.
Delete everything and try again with an official build

I thought it was the same?!
Where i can find the newest official build?
In this forum, i just can find the 0.9.8, and its 1 year old.

Sponsored links

#12
http://pcsx2.net/svn.php
[Image: newsig.jpg]
#13
(02-15-2012, 12:05 PM)Bositman Wrote: http://pcsx2.net/svn.php

Thank you. So have to play back again, poor meSad
#14
following my other topic,i tried this game both euro and ntsc,and again it crashes at the train chasing mission

as you guys suggested i tried all opengl and dx versions,hardware and software with no avail

i tried the more recent git build suggested by one of you guys,and it worked...for a while

basically it worked fine ,with software dx11 version,but i failed the mission because i died.because i tried the game at a late hour,i simply turned my pc off and i decided to try it tomorrow(today)

today i tried it again,and again i failed the mission,but the game was running overall ok.only this time i tried again immediately after failed...

this time the game crashed,but much later in the mission.i quit the emu and restart it again,and this time it crashed just at tunnel entering,like it did before...

at this point i don't know what could it be
#15
Can you try the mission with the "EE timing hack"? You can find it by going to Config > Emulation Settings > Game Fixes tab, and enabling manual game fixes. You might need to turn of Preset in the bottom left if the game fixes are greyed out.
#16
(07-10-2016, 09:36 PM)FlatOut Wrote: Can you try the mission with the "EE timing hack"? You can find it by going to Config > Emulation Settings > Game Fixes tab, and enabling manual game fixes. You might need to turn of Preset in the bottom left if the game fixes are greyed out.

it worked ok..till i failed the mission.once i try again,it crashes again at the same point...

so either i have to be really good at the game or just keep the crashes :\

EDIT:using this hack,turning on the emu back seems to make it work fine again..and again,until i die,which crashes the game
#17
I just played the game up to the train chase mission, replayed the chase mission several times in hardware modes and software mode and I didn't have a single crash. Can you post all your PCSX2 settings?
#18
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#19
(07-11-2016, 06:34 AM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

here

Code:
PCSX2 1.5.0-20160709114328 - compiled on Jul  9 2016
Savestate version: 0x9a0b0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Pro (build 10586), 64-bit
    Physical RAM     =  16317 MB
    CPU name         =  Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
    Vendor/Model     =  GenuineIntel (stepping 03)
    CPU speed        =  3.597 ghz (8 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 7ffafbff
    x86EFlags        =  2c100000

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins...
    Binding   GS: C:\emu\EmuCR-Pcsx2-20140506\plugins\GSdx32-SSE4.dll
    Binding  PAD: C:\emu\EmuCR-Pcsx2-20140506\plugins\LilyPad.dll
    Binding SPU2: C:\emu\EmuCR-Pcsx2-20140506\plugins\SPU2-X.dll
    Binding CDVD: C:\emu\EmuCR-Pcsx2-20140506\plugins\CDVDiso.dll
    Binding  USB: C:\emu\EmuCR-Pcsx2-20140506\plugins\USBnull.dll
    Binding   FW: C:\emu\EmuCR-Pcsx2-20140506\plugins\FWnull.dll
    Binding DEV9: C:\emu\EmuCR-Pcsx2-20140506\plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9706 games on record (loaded in 142ms)
    HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.


Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
    Opening CDVD
isoFile open ok: E:\ps2\Tekken Tag Tournament (Europe) (En,Fr,De,Es,It) (v1.00)\Tekken Tag Tournament (Europe) (En,Fr,De,Es,It) (v1.00).bin
    Image type  = CD
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (297501 sectors)
    Opening USB
    Opening FW
    Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\alessandro\blank cards\mc.ps2
McdSlot 1 [File]: [is not memcard file]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: Europe  v01.60(04/10/2001)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)
Frame buffer size set to  512x512 (1536x1536)

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
 CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_500.01;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SCES_500.01;1) Game CRC = 0x0DD8941C, EntryPoint = 0x003572A0
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_500.01;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCES_500.01;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCES_500.01;1
2 00340000 002ba9dc ............................................
Loaded, cdrom0:¥SCES_500.01;1
start address 0x3572a0
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Not found Cheats file: C:\emu\EmuCR-Pcsx2-20140506\cheats\0DD8941C.pnach
Overall 0 Cheats loaded
GSdx Lookup CRC:DD8941C
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom:¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom:¥IRX¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom:¥IRX¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom:¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom:¥IRX¥MCSERV.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom:¥IRX¥RSPU2DRV.IRX;1 args 0 arg
rspu2 driver module version 1.2.0 (C)SCEI
Exit rsd_main_main
loadmodule: id 30, ret 0
Set GS CRTC configuration. Interlace Interlaced. Field Type FRAME. Mode PAL  640x512 @ 50.000 (49.76)
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
Frame buffer size set to  1024x1024 (3072x3072)
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset
    HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
    Opening CDVD
isoFile open ok: E:\ps2\007 - Everything or Nothing (USA).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1703792 sectors)
    Opening USB
    Opening FW
    Opening DEV9
GSdx Lookup CRC:DD8941C
McdSlot 0 [File]: C:\alessandro\blank cards\mc.ps2
McdSlot 1 [File]: [is not memcard file]
Plugins opened successfully.
    Bios Found: Europe  v01.60(04/10/2001)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
 CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_207.51;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_207.51;1) Game CRC = 0x6848699B, EntryPoint = 0x01F00008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_207.51;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_207.51;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_207.51;1
0 01f00000 00023fec ...
1 01f24080 00009b54 .
Loaded, cdrom0:¥SLUS_207.51;1
start address 0x1f00008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Not found Cheats file: C:\emu\EmuCR-Pcsx2-20140506\cheats\6848699B.pnach
Overall 0 Cheats loaded
Get Reboot Request From EE
ROM directory not found
GSdx Lookup CRC:6848699B

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
   Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
USB Driver (Version 1.1.0)
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MODULES¥USBKB.IRX;1 args 0 arg
USB Keyboard Driver 1.03
Max Keyboards : 2
Debug level : 0
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥MODULES¥SNDDRV.IRX;1 args 0 arg
loadmodule: id 34, ret 0
Set GS CRTC configuration. Interlace Interlaced. Field Type FIELD. Mode NTSC 640x448 @ 59.940 (59.82)
loadmodule: fname cdrom0:¥MODULES¥NETCNF.IRX;1 args 62 arg icon=host0:MODULES¥SYS_NET.ICO
loadmodule: id 35, ret 2
loadmodule: fname cdrom0:¥MODULES¥INET.IRX;1 args 17 arg debug=00
INET (Version 2.1.0) DEBUG REMOVABLE
inet: mem=4KB thpri=48 thstack=8192
inet: debug=0x0 &debug=ec960 &free_{size,min}=ecae4,ecae8
padman: *** VBLANK OVERLAP ***
loadmodule: id 36, ret 2
loadmodule: fname cdrom0:¥MODULES¥INETCTL.IRX;1 args 20 arg -no_auto
loadmodule: id 37, ret 2
loadmodule: fname cdrom0:¥MODULES¥PPP.IRX;1 args 0 arg
loadmodule: id 38, ret 2
loadmodule: fname cdrom0:¥MODULES¥PPPOE.IRX;1 args 0 arg
loadmodule: id 39, ret 2
loadmodule: fname cdrom0:¥MODULES¥DEV9.IRX;1 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 40, ret 1
loadmodule: fname cdrom0:¥MODULES¥SMAP.IRX;1 args 0 arg
loadmodule: id -200, ret 1
(R5900) Re-executed ELF Entry point (ignored) [addr=0x01F00008]
loadmodule: fname cdrom0:¥MODULES¥DEV9.IRX;1 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 41, ret 1
BondNetAddResetHandler 0
GetThreadId() returned 00000001
CreateSema() returned 24
CreateThread() returned 8
StartThread() returned 8
scePowerOffHandler() returned 00000000
Set GS CRTC configuration. Interlace Interlaced. Field Type FIELD. Mode NTSC 640x448 @ 59.940 (59.82)
Shape  @ Addr: 0x00978df0 - Not New (240) Metalbin!
Shared @ Addr: 0x0097c120                          
Shared Text =
Please rebuild ALL your .ssh / sfn files with gx > 5.00
SuperVU1: Recompiler cache reset...
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.

(07-11-2016, 12:07 AM)FlatOut Wrote: I just played the game up to the train chase mission, replayed the chase mission several times in hardware modes and software mode and I didn't have a single crash. Can you post all your PCSX2 settings?

try and fail the mission on purpose and continue again,and see if it does it.

do i have to take screenshots for all the configs?
#20
(07-11-2016, 11:25 AM)Solstar Wrote: try and fail the mission on purpose and continue again,and see if it does it.

do i have to take screenshots for all the configs?
I did fail several times and tried different routes, but no crash.

Take screenshots or copy the contents from the .ini files in the My Documents\PCSX2\inis folder

The log you posted is in a folder for an old EmuCR build and running the game Tekken Tag Tournament...




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