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Invalid: [Bug Report] Lotr 3rd Age Bug/Don´t work
#1
So I fought the giant octopus before Moria, I defeat it, i enter Moria and the Play stops on the title West Moria and I cant press any Buttons, and i have to Restart the game, all the time, can´t get any further….
Any tipps pls? 
Need to continue this game guys…. Cool Blink Biggrin Biggrin

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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#3
(02-23-2019, 02:54 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /Code]
Is it this you mean? Laugh 
Im not so good with such Problems mate, took me already hell of a time to install all These Things for Emulator....Laugh

PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
 Operating System =  Microsoft Windows 10 Home (build 17134), 64-bit
 Physical RAM     =  8111 MB
 CPU name         =  Intel® Xeon® CPU E3-1231 v3 @ 3.40GHz
 Vendor/Model     =  GenuineIntel (stepping 03)
 CPU speed        =  3.397 ghz (8 logical threads)
 x86PType         =  Standard OEM
 x86Flags         =  bfebfbff 7ffafbff
 x86EFlags        =  2c100000
x86 Features Detected:
 SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins...
 Binding   GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.17134
 Binding  PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
 Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
 Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
 Binding  USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
 Binding   FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
 Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 154ms)
(Drag&Drop) Received filename: D:\Benutzer\Desktop\LOR\Lord of the Rings, The - The Third Age.iso
HLE Notice: ELF does not have a path.

Initializing plugins...
 Init GS
Windows 10.0.17134
 Init PAD
 Init SPU2
 Init CDVD
 Init USB
 Init FW
 Init DEV9
Plugins initialized successfully.
Opening plugins...
 Opening GS
 Opening PAD
 Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
 Opening CDVD
isoFile open ok: D:\Benutzer\Desktop\LOR\Lord of the Rings, The - The Third Age.iso
 Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (2096640 sectors)
 Opening USB
 Opening FW
 Opening DEV9
McdSlot 0 [File]: C:\Users\brice\OneDrive\Dokumente\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\brice\OneDrive\Dokumente\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
 Bios Found: Europe  v02.00(14/06/2004)  Console
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
 ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.27;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_210.27;1) Game CRC = 0xEB198738, EntryPoint = 0x00110008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_210.27;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_210.27;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_210.27;1
0 00110000 002916d8 ..........................................
Loaded, cdrom0:¥SLUS_210.27;1
start address 0x110008
gp address 00000000
# Restart Without Memory Clear.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥DBCMAN.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥SIO2D.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥DS2U_D.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULES¥AUDIOPF.IRX args 0 arg
loadmodule: id 32, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
Frame buffer size set to  512x512 (2048x2048)
CDVD READ ERROR, sector = 0x002012b6
#4
Tried using your original DVD instead of iso ?
How did you make your iso ? Did you use imgburn with speed not I higher than 4x ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#5
(02-23-2019, 03:44 PM)jesalvein Wrote: Tried using your original DVD instead of iso ?
How did you make your iso ? Did you use imgburn with speed not I higher than 4x ?

I dont have a CD of it...Sad 
Actually I followed a guide on YouTube... so It should work, but with my skills I Maybe have done something different... 
I dont know what you mean with that imgburn Speed
I changed the Video Settings a lot, can that cause the Problem??
#6
Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.

Thank you for your report.
This bug report has now been marked as Invalid since it either was not reproducible, not a valid bug or otherwise unacceptable for fixing.

This thread will now be closed and moved in the Invalid/rejected/duplicate bug reports subforum.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go




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