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Invalid [Bug Report] Persona 4 [NTSC]
#1
# PCSX2 version: v1.4.0 release
# CPU options: default?
# Plugins used: (not sure, sorry i'm completely new with this)
# Description: I've been playing Persona 4 so far with no bugs or technical issues, but once I defeated Shadow Yukiko at Yukiko's Castle, whenever I try to enter Yukiko's Castle again after that the game gets stuck on the loading screen when I try to enter

cvFsOpen #6:open failed

E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD

^ and this ends up spamming the console log thing

sorry with my lack of knowledge with the emulator, but any help would be much appreciated!


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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#3
(07-01-2018, 03:17 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
Code:
Pasted emulog goes here
[ /code]
Code:
[code]

PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Home (build 17134), 64-bit
Physical RAM     =  8043 MB
CPU name         =  Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz
Vendor/Model     =  GenuineIntel (stepping 03)
CPU speed        =  2.399 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll 
Windows 10.0.17134
Binding  PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll 
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll 
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll 
Binding  USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll 
Binding   FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll 
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll 
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 296ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 10.0.17134
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: C:\Users\dani_\Downloads\PCSX2\Shin Megami Tensei - Persona 4 (USA).iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (2151344 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\dani_\OneDrive\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\dani_\OneDrive\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan   v01.00(17/01/2000)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
 ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
 <20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
  CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.82;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_217.82;1) Game CRC = 0xDEDC3B71, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.82;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:Â¥SLUS_217.82;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:Â¥SLUS_217.82;1
0 00100000 00838a00 ....................................................................................................................................
Loaded, cdrom0:Â¥SLUS_217.82;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:Â¥SLUS_217.82;1':pc=00100008
(GameDB) Enabled Gamefix: VuClipFlagHack
EE/iR5900-32 Recompiler Reset
project start.
 free area = 16255f0 
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:Â¥LIB31Â¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:Â¥LIB31Â¥SIO2D.IRX;1 args 0 arg 
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:Â¥LIB31Â¥PADMAN.IRX;1 args 0 arg 
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:Â¥LIB31Â¥DBCMAN.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:Â¥LIB31Â¥MC2_S1.IRX;1 args 0 arg 
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:Â¥LIB31Â¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:Â¥LIB31Â¥CRI_ADXI.IRX;1 args 20 arg sdinit=0 spucore=1
CRI ADX Driver Ver.10.52(Mar 11 2008 19:41:08)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority  = 39
CRI ADX Driver : DTX Thread Priority  = 48
CRI ADX Driver : SPU CORE Number = 0
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:Â¥LIB31Â¥SDRDRV.IRX;1 args 0 arg 
SDR driver version 4.0.1 (C) SCEI
 Exit rsd_main 
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:Â¥LIB31Â¥MODHSYN.IRX;1 args 0 arg 
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:Â¥LIB31Â¥MODMSIN.IRX;1 args 0 arg 
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:Â¥LIB31Â¥MODSESQ.IRX;1 args 0 arg 
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:Â¥LIB31Â¥SKSOUND.IRX;1 args 0 arg 
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:Â¥LIB31Â¥SKHSYNTH.IRX;1 args 0 arg 
loadmodule: id 37, ret 0
loadmodule: fname cdrom0:Â¥LIB31Â¥SKHSYNTH.IRX;1 args 0 arg 
loadmodule: id 38, ret 1
loadmodule: fname cdrom0:Â¥LIB31Â¥SKSESQ.IRX;1 args 24 arg maxtrack=16
loadmodule: id 39, ret 0
### hdd fs get file object
### hdd fs get file object
### hdd fs get file object
### hdd fs get file object
### hdd fs get file object
SDR callback thread created
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000be700
PS2RNA: sceSifAllocIopHeap(2256) ret=0x000ff800
PS2RNA: sceSifAllocIopHeap(16448) ret=0x00100100
DVCI: File cache was not hit. "Â¥DATA.CVM;1"
DVCI: File cache was not hit. "Â¥BGM.CVM;1"
DVCI: File cache was not hit. "Â¥BTL.CVM;1"
DVCI: File cache was not hit. "Â¥ENV.CVM;1"
padman: *** VBLANK OVERLAP ***
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
cvFsOpen #6:open failed
E02110501 adxstmf_stat_exec: can't open VOL:WP020_L.RMD
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...

[/code]
#4
Quote:isoFile open ok: C:\Users\dani_\Downloads\PCSX2\Shin Megami Tensei - Persona 4 (USA).iso

Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#5
Thank you for your report.
This bug report has now been marked as Invalid since it either was not reproducible, not a valid bug or otherwise unacceptable for fixing.

This thread will now be closed and moved in the Invalid/rejected/duplicate bug reports subforum.
CPU: I3-4160 3.6GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ cl9
GPU: Asus AMD Radeon R7 360 OC 2GB GDDR5
OS: Windows 7 Ultimate SP1 64bit




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