[Bug Report] Red Dead Revolver [NTSC-U]
# PCSX2 version: v1.5.0-dev-2991-g811d8781a-windows-x86
# CPU options: EE/IOP defaults, VUs defaults
# Plugins used: http://up419.siz.co.il/up3/nn2jilyjzytw.png
# Specs: I7 9700K, 8GB RAM. GTX 1060 3GB
# Description: Direct 3D & OpenGL (Software) works fine but you'r forced to play on Lower resolution and that sucks.
Direct3d (Hardware) Gameplay working fine. but part of Cutscenes and all the loading screens are all Shady or dark or whatever you want to call it.
OpenGL (Hardware) Cutscenes fine but the gameplay Drop to 6-7 FPS
Here's a video that showing everything. (the FPS drop you cannot see just to hear the cut sound because Bandicam cannot capture things like that)
https://youtu.be/erHSYzkTrw8
GS dump on the Attachments.
# PCSX2 version: v1.5.0-dev-2991-g811d8781a-windows-x86
# CPU options: EE/IOP defaults, VUs defaults
# Plugins used: http://up419.siz.co.il/up3/nn2jilyjzytw.png
# Specs: I7 9700K, 8GB RAM. GTX 1060 3GB
# Description: Direct 3D & OpenGL (Software) works fine but you'r forced to play on Lower resolution and that sucks.
Direct3d (Hardware) Gameplay working fine. but part of Cutscenes and all the loading screens are all Shady or dark or whatever you want to call it.
OpenGL (Hardware) Cutscenes fine but the gameplay Drop to 6-7 FPS
Here's a video that showing everything. (the FPS drop you cannot see just to hear the cut sound because Bandicam cannot capture things like that)
https://youtu.be/erHSYzkTrw8
GS dump on the Attachments.