Invalid: [Bug Report] Spyro A Hero's Tail [NTSU-E]
#1
If Spyro Underwater is see I Red Normal stripe. otherwise run the Game great.
location 8.43 in the Video


My data 

#PCSX2 version: 1.4.0
#CPU Options: EE / IOP-defaults, VUs-default 
#used Plugins: GSdx9 Direct3D9 (Hardware)
#adapter: Intel® HD Graphics 630
#Interlacing: Auto
#Video Language Germany

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#2
use latest git.
https://buildbot.orphis.net/pcsx2/
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#3
(05-27-2018, 09:51 PM)jesalvein Wrote: benutze den letzten git.
https://buildbot.orphis.net/pcsx2/

I have on other Plugin used GSD 10 Direct3D11 (Software) and the problem is on another. The map flickers sometimes at the change of the map. The is also Not Normal
#4
The map flickering is a known bug. Still unresolved for now. But the hardware depth issue (red stripes you've encountered is fixed in latest git versions. Use OGL renderer, BTW.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#5
Sometimes, I don't know why I bother making bug reports at all.
Custom Desktop
CPU: Haswell Core i7 4770 3.40 GHz (3.90 GHz w/ Turbo Boost)
CPU Instructions: MMX, SSE1, SSE2, SSE3, SSSE3, SSE4.1,
SSE4.2, EIST, iAMT2, Trusted Execution Technology (TXT)  
OS: Windows 10 Home Edition 64-bit
RAM: 16 GB DDR3 SDRAM
HDD: 3 x 1 TB Western Digital HDD
Video: eVGA GeForce GTX 970 4 GB GDDR5
Audio: Realtek 5.1 HD Audio
#6
Thank you for your report.
This bug report has now been marked as Invalid since it either was not reproducible, not a valid bug or otherwise unacceptable for fixing.

This thread will now be closed and moved in the Invalid/rejected/duplicate bug reports subforum.
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
GPU: GTX1070 8GB GDDR5
OS: Windows 10 Pro 64bit




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