Invalid: [Bug Report] Tekken 5 - screen tiles/lines
#1
PCSX2 Linux Binary
Specs:
CPU- Intel I3-7100t dualcore
GPU- Intel HD630
8gb Ram
Running in opengl mode

The I3 in combination with the HD630 gives me good performances in most of my games to play them on 50-60FPS @720p.
Unfortunately, I have this strange screen tiles graphic glitches in some levels of tekken5 NTSC-US.
Where most of the stages are running perfect and without any glitches, some have this glitches with ca. 5-10 fps drop.
I tryed nearly every option in pcsx to find out what could be responsible for this, but without any luck.
Also this seems to have nothing to do with the NW-Hacks align sprite setting.

Maybe someone else got similiar problems and got a good advice to fix it - thanks.
           

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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
GPU: GTX1070 8GB GDDR5
OS: Windows 10 Pro 64bit
#3
Thanks for your reply.

I just found the error, or maybe not...
The glitch was in my savegame, which i have used every time again to see which option takes effect.
Now with a clean start everything is working fine.
#4
Thank you for your report.
This bug report has now been marked as Invalid since it either was not reproducible, not a valid bug or otherwise unacceptable for fixing.

This thread will now be closed and moved in the Invalid/rejected/duplicate bug reports subforum.
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
GPU: GTX1070 8GB GDDR5
OS: Windows 10 Pro 64bit




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