Invalid: [Bug Report] The Sims Bustin Out
#1
Game freezes and goes to black screen after EA logo

Sims, The - Bustin' Out (USA)\Sims, The - Bustin' Out (USA).iso
    Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (1044256 sectors)
    Opening USB
    Opening FW
    Opening DEV9
3.x GL context successfully created
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:2DBC5095
GSdx Lookup CRC:2DBC5095
McdSlot 0 [File]: C:\Users\Ryan\Desktop\pcsx2-v1.5.0-dev-2350-g011cd90fb-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Ryan\Desktop\pcsx2-v1.5.0-dev-2350-g011cd90fb-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v02.30(20/02/2008)  Console
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
 <20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.42;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_208.42;1) Game CRC = 0x6F096BCE, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.42;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_208.42;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_208.42;1
0 00100000 002f69a8 ................................................
Loaded, cdrom0:¥SLUS_208.42;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Get Reboot Request From EE
GSdx Lookup CRC:6F096BCE
GSdx Lookup CRC:6F096BCE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadbuffer: addrres 46400 args 0 arg
loadbuffer: id 25, ret 0
loadbuffer: addrres 48f00 args 0 arg
loadbuffer: id 26, ret 0
loadbuffer: addrres 48f00 args 0 arg
loadbuffer: id 27, ret 0
loadbuffer: addrres 48f00 args 12 arg thpri=24,94
SDR driver version 4.0.1 © SCEI
 SDR driver: thread priority: main=24, callback=94
 Exit rsd_main
loadbuffer: id 28, ret 0
SDR callback thread created
loadbuffer: addrres 4ca00 args 0 arg thpri=24,94
EoR I/O driver version 0.11 (Oct 15 2003)
loadbuffer: id 29, ret 0
loadbuffer: addrres 66700 args 43 arg hub=1
USB Driver (Version 1.1.0)
loadbuffer: id 30, ret 2
loadbuffer: addrres 75d00 args 0 arg hub=1
loadbuffer: id 31, ret 2
loadbuffer: addrres 48f00 args 0 arg hub=1
loadbuffer: id 32, ret 2
loadbuffer: addrres 48f00 args 0 arg hub=1
loadbuffer: id 33, ret 0
loadbuffer: addrres b4700 args 18 arg mem=96KB
INET (Version 1.92.0) DEBUG REMOVABLE
inet: mem=96KB thpri=48 thstack=8192
inet: debug=0x0 &debug=f1f70 &free_{size,min}=f20f4,f20f8
loadbuffer: id 34, ret 2
loadbuffer: addrres b4700 args 137 arg icon=host0:/usr/local/sce/conf/neticon/english/sys_net.ico
loadbuffer: id 35, ret 2
loadbuffer: addrres b4700 args 18 arg -no_auto
inetctl: Waiting I/F Event
inetctl: Waiting I/F Event
loadbuffer: id 36, ret 2
loadbuffer: addrres 10cc00 args 0 arg -no_auto
loadbuffer: id 37, ret 2
loadbuffer: addrres b4700 args 0 arg -no_auto
loadbuffer: id 38, ret 2
loadmodule: fname cdrom0:¥DEV9.IRX;1 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 39, ret 1
Processor-Intel Core i7-4700MQ @ 2.40 Ghz
Ram-8.00
Graphics-NVIDIA Quadro K3100M



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#2
Enable Gamefix Skip MPEG hack.
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
GPU: GTX1070 8GB GDDR5
OS: Windows 10 Pro 64bit
#3
Thanks for the help, still runs a bit slow without speed hacks, on aggressive preset, but at least its playable
Processor-Intel Core i7-4700MQ @ 2.40 Ghz
Ram-8.00
Graphics-NVIDIA Quadro K3100M


#4
Thank you for your report.
This bug report has now been marked as Invalid since it either was not reproducible, not a valid bug or otherwise unacceptable for fixing.

This thread will now be closed and moved in the Invalid/rejected/duplicate bug reports subforum.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go




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