03-23-2023, 01:35 PM
Hi, I have a little problem with the map loading image in SOCOM US Navy SEALs - Combined Assault.
# PCSX2 version: AVX2 Qt v1.7.4268
When I render with Direct3D 11, the loading image looks messed up, but in Software it looks normal.
![[Image: image.png?width=917&height=472]](https://media.discordapp.net/attachments/720880645252972599/1088419916635451433/image.png?width=917&height=472)
![[Image: image.png?width=922&height=473]](https://media.discordapp.net/attachments/720880645252972599/1088420254834769990/image.png?width=922&height=473)
This only happens in the latest nightly version "AVX2 Qt", but in the "Qt" or stable "PCSX2 1.6.0" version this does not happen.
In the "Qt" version I have another problem, which is solved in the "AVX2" version, that's why I preferred to use the latter, but I encountered this small problem in the game.
How can I fix it?
# PCSX2 version: AVX2 Qt v1.7.4268
When I render with Direct3D 11, the loading image looks messed up, but in Software it looks normal.
![[Image: image.png?width=917&height=472]](https://media.discordapp.net/attachments/720880645252972599/1088419916635451433/image.png?width=917&height=472)
![[Image: image.png?width=922&height=473]](https://media.discordapp.net/attachments/720880645252972599/1088420254834769990/image.png?width=922&height=473)
This only happens in the latest nightly version "AVX2 Qt", but in the "Qt" or stable "PCSX2 1.6.0" version this does not happen.
In the "Qt" version I have another problem, which is solved in the "AVX2" version, that's why I preferred to use the latter, but I encountered this small problem in the game.
How can I fix it?