Invalid: [Bug report] Upscaling issue - vertical lines in all Musou Warriors games
I am not sure if it happens for games in PAL region, but it happens in NTSC-U and NTSC-J regions of the games.

Games confirmed with this issue: Samurai Warriors 1, Dynasty-Warriors 4/5/6, Warriors Orochi.

Threads on this issue:

PCSX2 version: Official v1.6.0 release
CPU options: EE/IOP defaults, VUs defaults
Plugins used: GSdx32-AVX2 1.2.0 (hardware, dx11), SPU2-X 2.0.0
Description: 7 vertical lines when the game is upscaled. The only way to solve this is to run the game in native resolution.

I have tested with the stable v1.6.0 and latest dev build (v1.7.0-dev-1290-g33d8290fd) and all options in GSdx - Direct3D11 or OpenGL, CRC Hack Level, DATE Accuracy, Blending Accuracy, and Upscaling Hacks (Align Sprite, Merge Sprite, Half-pixel Offset, Round Sprite) in HW Hacks. Nothing worked.

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Sorry but we don't accept upscaling reports.

Thank you for your report.
This bug report has now been marked as Invalid since it either was not reproducible, not a valid bug or otherwise unacceptable for fixing.

This thread will now be closed and moved in the Invalid/rejected/duplicate bug reports subforum.
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