PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 8.1 (build 9600), 64-bit
Physical RAM = 32720 MB
CPU name = Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 3.391 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7fbae3ff
x86EFlags = 28100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Reserving memory for recompilers...
Loading plugins...
Binding GS: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 6.3.9600
Binding PAD: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
(GameDB) 9693 games on record (loaded in 156ms)
Binding USB: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
Bios Found: Europe v01.60(04/10/2001) Console
Bios Found: Japan v01.00(17/01/2000) Console
Bios Found: Europe v01.20(02/09/2000) Console
Bios Found: Europe v01.60(04/10/2001) Console
Bios Found: USA v01.60(07/02/2002) Console
Bios Found: Europe v02.00(04/11/2004) Console
Bios Found: Europe v01.90(23/06/2003) Console
Bios Found: Japan v02.00(14/06/2004) Console
Bios Found: Europe v02.00(14/06/2004) Console
Bios Found: USA v02.00(14/06/2004) Console
Bios Found: Japan v02.20(05/09/2006) Console
Bios Found: Japan v01.00(17/01/2000) Console
Bios Found: USA v01.60(07/02/2002) Console
Bios Found: Europe v01.60(04/10/2001) Console
Bios Found: Europe v02.00(14/06/2004) Console
Bios Found: Europe v02.00(14/06/2004) Console
Bios Found: Europe v02.00(04/11/2004) Console
Bios Found: Europe v02.20(10/02/2006) Console
Bios Found: Japan v01.00(17/01/2000) Console
Bios Found: Japan v02.20(05/09/2006) Console
Bios Found: USA v01.60(07/02/2002) Console
Bios Found: USA v01.60(19/03/2002) Console
Path: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx2.dll
File is not a valid dynamic library.
Some kinda plugin failure: D:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-
avx2.dll
[wx] Failed to load shared library 'D:\Program Files (x86)\PCSX2 1.4.0\Plugins
\gsdx32-avx2.dll' (error 1114: a dynamic link library (DLL) initialization
routine failed.)
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.3.9600
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: OpenGL (Software mode)
Opening CDVD
isoFile open ok: D:\Program Files (x86)\PCSX2 1.4.0\ISOs\Cricket 2002
(Australia).bin
Image type = CD
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (301463 sectors)
Opening USB
Opening FW
Opening DEV9
3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 980 Ti/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver:
NVIDIA 364.72
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_draw_buffers_blend is available
INFO: GL_ARB_separate_shader_objects is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_copy_image is available
INFO: GL_ARB_buffer_storage is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_clip_control is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
McdSlot 0 [File]: C:\Users\DJ\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\DJ\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_504.24;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_504.24;1) Game CRC = 0x9F99D4CF, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_504.24;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:Â¥SLES_504.24;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:Â¥SLES_504.24;1
0 00100000 002ba604 ............................................
Loaded, cdrom0:Â¥SLES_504.24;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.1
Copyright 1999-2001 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
loadmodule: fname cdrom0:Â¥IOPÂ¥LIBSD.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:Â¥IOPÂ¥SDRDRV.IRX;1 args 0 arg
SDR driver version 2.0.0 (C)SCEI
Exit rsd_main
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:Â¥IOPÂ¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:Â¥IOPÂ¥PADMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:Â¥IOPÂ¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:Â¥IOPÂ¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:Â¥IOPÂ¥CRSOUND.IRX;1 args 0 arg
loadmodule: id 31, ret 0
Stream Buffer 1Bank 32768byte 5banks 163840byte used
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.