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I know that seems weird but I get slowdown with anything above 4x. Every other game I've tried so far I can 6x and any slowdown is CPU wise.
So... yeah... is it?
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It's not a question of it being graphically demanding (not with your setup), it's possible that the game isn't emulated as accurately as others and is putting a bigger strain on the cpu.
I'm going out on a limb here but try enabling 8-bit textures and see if that does anything.
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Friggin' love HMX.
It's likely that the game extensively utilized the VU's, yeah. I know games that had fancy graphical effects (PS2 did get a lot of praise for its particle rendering back in the day) could grant slowdown in certain parts. Like how FFX and X-2 are both known to be really easy 3D games to emulate overall, but some of the magic spells you can produce (Firaga, Bio, Demi, etc.) could be very GPU-intensive for the duration of the animation.
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there is not much differance between 4x and 6x . Even you cant experiance any graphic change in this.
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11-11-2013, 03:59 PM
(This post was last modified: 11-11-2013, 04:00 PM by Blyss Sarania.)
I have bad eyes and stepped on my glasses a couple months ago and my new eye appointment is Friday. So no, can't tell the difference at the moment.
20/60 in the left, 20/120 in the right.
I do sit about 12 inches from a 17 inch screen for this reason right now lol
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Edit: However, GSDX reports amplitude rendering at 640x447.
4x = 2560x1788 = 4,577,280 pixels
6x = 3840x2682 = 10,298,880 pixels
more than twice as many pixels. So it actually is a HUGE difference.
Although on a 1440x900 monitor, it just amounts to better SSAA.
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