I am curious if it is possible to mute only the BGM in God Hand. There are no in game options that allow this, so is it possible to do this by messing around with the audio plugin, or through cheats? If anyone can point me in the right direction, I'd be eternally grateful. Thanks.
In the 1.4 progress report was mentioned that there are hidden features to control different output channels via spu2-ini. I never heard about that feature. Maybe it does what you want to do.
01-11-2016, 03:18 AM (This post was last modified: 01-11-2016, 03:49 AM by ironclock.)
(01-11-2016, 03:09 AM)willkuer Wrote: In the 1.4 progress report was mentioned that there are hidden features to control different output channels via spu2-ini. I never heard about that feature. Maybe it does what you want to do.
I'll check it out, thanks. I had tried editing the ISO and emptying the contents of each BGM (.ADX) file, then repacking the ISO, but the game refused to run
e: Didn't work. Seems that the music and sound effects are on the same channel. Thank you anyway!
01-11-2016, 12:18 PM (This post was last modified: 01-11-2016, 12:18 PM by willkuer.)
what you tried is kind of complicated. Have you tried just unpacking, repacking and running? I think even that won't work. I guess you need to manipulate the iso directly. So look for the block to overwrite and overwrite byte by byte until the block is over.
01-11-2016, 12:47 PM (This post was last modified: 01-11-2016, 12:52 PM by K.F.)
(01-11-2016, 03:18 AM)ironclock Wrote: I'll check it out, thanks. I had tried editing the ISO and emptying the contents of each BGM (.ADX) file, then repacking the ISO, but the game refused to run
e: Didn't work. Seems that the music and sound effects are on the same channel. Thank you anyway!
This in theory should work, but it can be tricky. You need to zero out - not delete - the sound data part of the file without messing with its header, loop points and signature. Some games needs the modified file to have the same size as it was originally.
Sound like a possibly tedious job though, especially if it was encrypted, hope you'll find a ready tool - search for ADX encoder -. If not, then this is a starting point:
(01-12-2016, 08:34 AM)prafull Wrote: lol. Sorry I am straight
Thanks again bro. Might I ask how you did this? I kinda wanna learn or at least attempt to learn how to disable the HUD as well (if it's even possible)