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Is there a way to fix bugs caused by upscaling sprites?
I was wondering if there was a way to fix or reduce the intensity of bugs such as the one shown here -

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if The Wild Arm's offset, or Unscale point and line don't work. You either have to suck it up or use native, Unfortunately. As you were told in that thread, It's a side effect of raising the internal resolution and cannot be fixed.
[Image: xckarn-5.png]

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