08-08-2014, 10:39 AM
I've just updated to the new Nvidia drivers and now there seems to be a shadow issue in Jak & Daxter that I don't remember seeing before...but it's been a while since I ran the game, so can anyone else confirm that this is a new problem or not?
It's there in software or hardware mode in DX9 & DX11
Using the MSVC 18.00 AVX2 plugin...changing to any other doesn't make any difference.
DX9 Software Mode: the shadow being cast is obviously wrong and is now there permanently (I've not finished the game so I can't say whether it fixes itself in later levels)
It's there in software or hardware mode in DX9 & DX11
Using the MSVC 18.00 AVX2 plugin...changing to any other doesn't make any difference.
DX9 Software Mode: the shadow being cast is obviously wrong and is now there permanently (I've not finished the game so I can't say whether it fixes itself in later levels)
System:
Fractal Meshify C Dark Tint
Gigabyte Z390 Aorus Pro Wi-Fi
Intel i9 9900K (5Ghz 1.335vlts)
BeQuiet Dark Rock 4 CPU Cooler
32Gb Corsair Vengeance Pro RGB 3200 DDR4
EVGA RTX 2080
512Gb Gigabyte NVMe SSD (Boot Drive)
1Tb Crucial NVMe SSD (Games)
2Tb Seagate HD (Steam)
3Tb Seagate HD (Media)
6Tb Seagate HD (Backup, External)
Corsair 850w RMX Gold PSU
Fractal Meshify C Dark Tint
Gigabyte Z390 Aorus Pro Wi-Fi
Intel i9 9900K (5Ghz 1.335vlts)
BeQuiet Dark Rock 4 CPU Cooler
32Gb Corsair Vengeance Pro RGB 3200 DDR4
EVGA RTX 2080
512Gb Gigabyte NVMe SSD (Boot Drive)
1Tb Crucial NVMe SSD (Games)
2Tb Seagate HD (Steam)
3Tb Seagate HD (Media)
6Tb Seagate HD (Backup, External)
Corsair 850w RMX Gold PSU