Posts: 7
Threads: 2
Joined: Apr 2018
Reputation:
0
Every time i open the emulator and try to load the iso it gets past the initial startup , shows PlayStation 2, then nothing. Black screen. Idk what im doing wrong.
CPU: AMD FX- 4300 Quad-Core, 3.8 GHz
RAM: 8 GB
GPU: NVIDIA GeForce GTX 950
OS: Windows 10 Home 64-bit
PCSX2 Ver: 1.5.0
Digimon World 4/IOS
Just want to play Digimon World 4!!!
Sponsored links
Posts: 30.907
Threads: 16
Joined: Dec 2008
Reputation:
651
Location: 127.0.0.1
04-06-2018, 05:49 PM
(This post was last modified: 04-06-2018, 05:49 PM by jesalvein.)
In order to help you further with your problem, please make sure the following are all provided.
- Your hardware specs - CPU, Graphics Card, Memory, Operating System.
- The version of PCSX2 you are using.
- Any non default settings you are using.
- What games you are trying to play and if you are playing them from ISO or DVD.
Thank You.
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Posts: 7
Threads: 2
Joined: Apr 2018
Reputation:
0
Here is the contents. I'm VERY new to all of this... Sorry it took a minute to find you all the info. My info in Signature i set up
Code: pid='584270' dateline='1523029787'][/quote]
PCSX2 1.5.0-20161107100912 - compiled on Nov 7 2016
Savestate version: 0x9a0c0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 16299), 64-bit
Physical RAM = 8140 MB
CPU name = AMD FX(tm)-4300 Quad-Core Processor
Vendor/Model = AuthenticAMD (stepping 00)
CPU speed = 3.799 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 3e98320b
x86EFlags = 2fd3fbff
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
SSE4a
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Users\Levi\Desktop\PS2\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\plugins\GSdx32-AVX.dll
Binding PAD: C:\Users\Levi\Desktop\PS2\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\plugins\LilyPad.dll
Binding SPU2: C:\Users\Levi\Desktop\PS2\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\plugins\Spu2-X.dll
Binding CDVD: C:\Users\Levi\Desktop\PS2\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\plugins\cdvdGigaherz.dll
Binding USB: C:\Users\Levi\Desktop\PS2\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\plugins\USBnull.dll
Binding FW: C:\Users\Levi\Desktop\PS2\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\plugins\FWnull.dll
Binding DEV9: C:\Users\Levi\Desktop\PS2\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9708 games on record (loaded in 252ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: OpenGL (Hardware mode)
Opening CDVD
isoFile open ok: C:\Users\Levi\Desktop\PS2 Games\Digimon World 4.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (707472 sectors)
Opening USB
Opening FW
Opening DEV9
3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 950/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 388.13
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_draw_buffers_blend is available
INFO: GL_ARB_viewport_array is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_get_texture_sub_image is available
Available VRAM/RAM:3388MB for textures
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Levi\Desktop\PS2\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Levi\Desktop\PS2\pcsx2-v1.5.0-dev-1567-g809684e-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
Frame buffer size set to 512x1280 (2048x5120)
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.36;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_208.36;1) Game CRC = 0xB871C1D0, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.36;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
ROM directory not found
PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Frame buffer size set to 640x1280 (2560x5120)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.36;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.36;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.36;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.36;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.36;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.36;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_208.36;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.36;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_208.36;1
0 00100000 00454b00 ......................................................................
Loaded, cdrom0:¥SLUS_208.36;1
start address 0x100008
gp address 00000000
loadelf: fname cdrom0:¥SLUS_208.36;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_208.36;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_208.36;1
0 00100000 00454b00 ......................................................................
Loaded, cdrom0:¥SLUS_208.36;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Get Reboot Request From EE
ROM directory not found
GSdx Lookup CRC:B871C1D0
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥IGFILEIO.IRX;1 args 0 arg
Intrinsic Alchemy File IO module (02/11/26)
loadmodule: id 26, ret 0
Intrinsic Alchemy FileIO Initializing cddvd device...
Intrinsic Alchemy FileIO DVDROM Initialized
Error searching file (¥DRIVERS.Ini;1)
Disk error code= 0x00000000
Error searching file (¥..¥DRIVERS.Ini;1)
Disk error code= 0x00000000
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MODULES¥CRI_ADXI.IRX;1 args 19 arg sdinit=0
CRI ADX Driver Ver.9.31s281(Oct 6 2004 11:47:50)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 1
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MODULES¥SNDFI.IRX;1 args 0 arg
SNDF Driver Ver 2.09c(Oct 4 2004 20:46:28)
loadmodule: id 32, ret 0
Unknown device 'host'
Known devices are cdrom:(CD-ROM ) rom:(ROM/Flash) tty:(CONSOLE)
SRD: sceOpen error = -19
HTCI: Can't read filelist file.(cdvd.fic)
DVCI: "NDMW.IGB" found.
DVCI: "AREA.AFS" found.
DVCI: "NDMW.AFS" found.
DVCI: Total 3 files.
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000c7e00
PS2RNA: sceSifAllocIopHeap(2256) ret=0x00108f00
PS2RNA: sceSifAllocIopHeap(16448) ret=0x00109800
CPU: AMD FX- 4300 Quad-Core, 3.8 GHz
RAM: 8 GB
GPU: NVIDIA GeForce GTX 950
OS: Windows 10 Home 64-bit
PCSX2 Ver: 1.5.0
Digimon World 4/IOS
Just want to play Digimon World 4!!!
Posts: 785
Threads: 9
Joined: Dec 2016
Reputation:
45
Location: Bottom of the Well
Any non default settings? Perhaps Speedhacks are enabled or you changed the recompiler clamping and rounding modes?
Posts: 7
Threads: 2
Joined: Apr 2018
Reputation:
0
04-06-2018, 06:59 PM
(This post was last modified: 04-06-2018, 07:00 PM by BladeBorn.)
I did enable the MTVU in Speedhacks. I was told to do that by the guy in my youtube walkthru. Other then that everything else should be default
CPU: AMD FX- 4300 Quad-Core, 3.8 GHz
RAM: 8 GB
GPU: NVIDIA GeForce GTX 950
OS: Windows 10 Home 64-bit
PCSX2 Ver: 1.5.0
Digimon World 4/IOS
Just want to play Digimon World 4!!!
Posts: 7
Threads: 2
Joined: Apr 2018
Reputation:
0
(04-06-2018, 06:49 PM)pandubz Wrote: Any non default settings? Perhaps Speedhacks are enabled or you changed the recompiler clamping and rounding modes?
Wow feeling like an idiot. Set it to default instead of having the MTVU on and TAA-DAAAA! Game loads!
CPU: AMD FX- 4300 Quad-Core, 3.8 GHz
RAM: 8 GB
GPU: NVIDIA GeForce GTX 950
OS: Windows 10 Home 64-bit
PCSX2 Ver: 1.5.0
Digimon World 4/IOS
Just want to play Digimon World 4!!!
Posts: 1
Threads: 0
Joined: Jul 2020
Reputation:
0
07-19-2020, 06:22 PM
(This post was last modified: 07-19-2020, 06:23 PM by Yusya_Haikal.)
(04-06-2018, 07:03 PM)BladeBorn Wrote: Wow merasa seperti orang idiot. Setel ke default alih-alih mengaktifkan MTVU dan TAA-DAAAA! Game banyak!
- Thank you so Much bro , u just Help me out of that F*ckn problem haha ,
(04-06-2018, 06:49 PM)Pandubz Wrote: Adakah pengaturan yang tidak baku? Mungkin Speedhacks diaktifkan atau Anda mengubah mode penjepitan dan pembulatan recompiler?
I am Grateful , kamu telah membantu saya keluar dari masalah itu , saya jadi bisa memainkan DIGIMON WORLD 4 sekarang
Posts: 30.907
Threads: 16
Joined: Dec 2008
Reputation:
651
Location: 127.0.0.1
The most recent post in this thread is more than 8 months old. Please create a new thread and refrain from posting in threads older than 8 months in the future. Please also review the forum rules. Thank you.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
|